Similar Posts
Quick and Dirty Guns Combat
Thursday is GURPSDay, and after thinking about the concept of encouraging more Roll and Shout when doing Quick Contests last week, I ended on a cliffhanger saying that I thought there’d be a good way to adjudicate guns combat a bit faster. Not much about GURPS task resolution at its core is hard. Roll 3d6…
Reloading Press: .224 BOZ (and 10mm APDS)
The Reloading Press is an at-least-weekly feature here on Gaming Ballistic for 2016. Each week it looks at some interesting real-world cartridges and presents them with hopefully-useful information in GURPS Format. .224 BOZ (5.56x25mm) The .224 BOZ is a wildcat cartridge developed in the late 1990s. It is basically an attempt to defeat body armor…
Melee Academy: Future Topic Announcement
In the spirit of my open invitation to contribute to Melee Academy and GURPS 101 posts: The topic for Melee Academy for Feb 6, 2014 will be Fighting People Better Than You This started life as a not-quite joke between me and +Peter V. Dell’Orto, where we were going to talk about how to use fodder-level…
Fantastic Dungeon Grappling Bookmarks!
I think the miniatures will exceed my ability to produce them in this effort. If The Citadel at Nordvorn funds and does well, and the next two projects (call ’em Rosgarth and Forest’s End, for now) do well, I can promise a NorĂ°lond Bestiary, and figures will be a part of that project. Bookmarks, on…
Shot through the heart, and you’re to blame
+Peter V. Dell’Orto discussed how much damage is required to kill in GURPS hand to hand combat the other day. In it, he notes: Yeah, it’s true. Gunfire can push you to -5xHP so easily I decided it wasn’t even worth discussing. But a post about different pistols and rifles and kills might be worth doing…
From Evil Overlords to PC Engagement – Tribality for the win
Over at Tribality.com, +Brandes Stoddard throws down a post called Playing with a Stranger’s Toys. Notionally it’s about the challenges of using other settings and adventures. He brings up a few examples, and a contrived scenario (not his own) where the players are put in the situation where they are being approached, on a ship, by another…