Forthcoming
Upcoming posts!
- Musings on Computer-Aided Gaming, likely thinking about a prospective GURPS Fifth Edition with that in mind.
- More on Dissecting Damage. GURPS uses armor divisors, basic damage, and injury modifiers. Why all three?
Upcoming posts!
We see action coming out of the manor as we start out. Ten spearmen, a couple of men-at-arms, and a few carts and wagons. We decide to anticipate them heading to Lervin, so we can set an ambush at the bridge (B) from Lervin to Phandalin – the route with the best road. We guess…
In my last play report on +Jeromy French ‘s Pathfinder campaign, I made a drive-by reference to the effect that it would be pretty cool to see support for Golarion with Dungeon Fantasy. I noted that it was unlikely for “what are presumably a whole host of reasons.” I was surprised to see someone bring this up…
It’s generally found, I’ve noticed, that not too many people take the Evaluate maneuver in GURPS combat. At “only” +1 per turn, by and large it’s a less desirable option than whacking away at your foe with your weapon of choice. Since many fights seem to involve a lot of circling – which could be cascading…
This review of Manor #8 by Follow Me and Die might be the nicest review I’ve ever received for something I’ve written. I think this system is what we have been needing for a simple mechanic for grappling, that makes grappling an option players would choose. Various options and outcomes that are realistic in grappling…
Quick note. I worked with GoDaddy to get some site maintenance done over the weekend. I’m finally on PHP7, which caused me issues when I wasn’t after the new year. Also, I now have print and PDF copies of the TFT books from Five Perilous Journeys up for sale on the GB Store. Was only…
Today I posted a bit on the Discord channel and got some interesting feedback about what some folks want to see as part of a Kickstarter. One comment – fairly easily accommodated – is that they liked graphical pictures of the rewards. Links were provided, he said in passive voice. Still, it is nice to…