Forthcoming (Part 2)
Upcoming posts include:
- Serve up the fun or don’t serve at all
- Don’t forget to check the weather
- Cabaret Chicks on Ice, the Sequel!
- Realistic, Believable, Gritty, Cinematic
Christmas came a bit late to Gaming Ballistic, but I found myself with a gift certificate to Cabelas. Since my wife and daughter both have bows, I decided I wanted one as well. I debated on compound bow vs. recurve, but I’ve always been a sucker for the simplicity of the recurve. It’s not a…
As noted, I interviewed +Stacy Dellorfano yesterday for Gaming Ballistic’s Firing Squad. It was a good interview, but likely ruined because of issues on my end. In short, I couldn’t get my headset to work, and not wanting to be rude, I plunged right into the interview without it. That . . . did not go well….
Thursday is GURPSDay, and below you can find the blog activity from the last seven days. Over the last week, as of 450pm CST, there have been 45 GURPS-Related posts from our list of 54 blogs that have popped up on the radar screen. Not every blog posts about GURPS every week, but some are…
Ah, yes. Cabaret Chicks on Ice. The joke-title for GURPS Low-Tech for quite a while on the SJG Forums. Recently, since it seems like forever (but only seems that way) since my manuscript went into the queue in production and saw the rough PDF go around, I’ve been going crazy waiting for the Big Damn…
I’ve been spending more time this past week getting the Heretical DnD project a bit farther down field. I went through about three or four different playtest reports and a complete edit of the Adventuring chapter. I have a few things I still need to work out, but by and large, I feel like if…
Welcome to the second installment of Melee Academy! Grappling seems pretty cool. The benefits for throwing someone to the ground are pretty impressive in GURPS. They have to spend a few turns getting up (unless then can Acrobatic Stand), while prone they’re at -4 on their hit rolls and -3 while defending. While kneeling, which…
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Really looking forward to the last. I struggle with my own demand for realism in my gaming, when most of my gamer friends are not remotely interested.