Worldbuilding: The Kim in the North
I swear that this blog will never digress into any sort of political stuff that doesn’t directly involve gaming. That’s not what it’s for.
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I swear that this blog will never digress into any sort of political stuff that doesn’t directly involve gaming. That’s not what it’s for.
We pick up in media res, as we always do. The team at the gatehouse is first up in the list, and they managed to pick up three hirelings. One medium infantry with a crossbow, and two light infantry with spears and shields. They nab the knight-killer crossbows that are “spare,” with 10 bolts each,…
Figured I’d post the character I wound up making before my second session, tomorrow. I went with “simple.” That being said, given the rolls I got, I think a Monk or Paladin would be a fun second character. Granted, can’t expect the same thing a second time, but those two seem to benefit a lot…
We had another playtest of the Dragon Heresy RPG. It was a surprisingly challenging session in terms of personal interaction. The productive way to look at this is in terms of how the rules and text of the game can attempt to deal with what is usually one of the only real problems in RPG…
Before the thread was banished to its cage and put in the Cone of Shame, JCurwen3 asked a pretty good set of questions that I thought I’d answer here. Question: in your post RESCALING MELEE WEAPONS, you presented the house rule (which I use and enjoy) that rescaled ST-powered damage to be sensible vs firearm damage….
Had a brief interchange (not hostile) with another gamer in a different forum. The question was on Will rolls in gaming, and I noted that in The Last Gasp, I call for a will roll if you’re wanting to do something that drains a (now much more debilitating) Fatigue Point. To quote pieces of the…
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You just give me a holler when you get ready to run your Fantasy Expendables campaign. I'll rearrange schedules to play that game.
Oh yes! I enjoy a GURPS black ops game. Or fantasy. Me=making time for that.
It might be interesting to borrow even more from the real situation: the sorcerer-king doesn't actually care about the outside world, and is rattling sabres in order to impress and gain the loyalty of his generals rather than through any real expectation of territorial gain…