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Nine for Ten – Reviewing my own stuff for the 10th anniversary
I’ve been published nine times in GURPS Fourth Edition. One major work (Technical Grappling) and eight articles in Pyramid. Having just reviewed Pyramid #3/70, I thought I’d go back and revisit my old stuff, using the same format, and applying the same scale. Granted, I could be pretty biased – but that’s what blogs are…
Um, wow. And thanks!
+Jeffro Johnson put together his list of best blogs of 2014, and much to my surprise (especially since I had no idea this was being considered) Gaming Ballistic was his top choice. He was quite clear on his reasons, though: #1 on the list was my interview with +Steve Jackson, and the rest of the Firing Squad…
Grip Strength Made Easy (Easier)
Originally in Technical Grappling, Grip ST – how many dice you get to roll when you grab someone – was figured differently. During revision, it was changed, and during playtest, it was altered, folder, spindled, and mutilated. Ultimately, I decided to go with a precise way to combine limbs when grappling. Figure out the contribution…
“Ennie” Blog Awards, Assorted campaign prep, Fantasy grounds
I’ve been challenged to throw my hat into the ring for the Ennies. Much like +Peter V. Dell’Orto I don’t expect to win, much less make a strong showing. But you never know, and the more exposure the better. I figure I’ll link up one or two of the interviews, a S&W or Pathfinder post, and a…
Pyramid #3/76 – Dungeon Fantasy IV Review (Dire and Terrible Monsters)
This is the fourth issue that is devoted to Dungeon Fantasy. No surprise – it’s the most popular sub-line, having spawned at least 16 or 17 books, and of course, since it occupies the same turf as the most popular game today (D&D in all its flavors, be it D&D5, Pathfinder, or the various OSR…
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Next time you want to stab me in the back, have the guts to do it to my face.
If someone tries to kill you, you try to kill them right back
At least you are aiming.