Gigaventure Actual Play special edition podcast – with Gaming Ballistic
I was invited by +Alicia Sofie Davis and joined by +Christopher Sniezak over on Gigaventure’s end of year podcast to chat about The Year of Our Blog 2014.
I was invited by +Alicia Sofie Davis and joined by +Christopher Sniezak over on Gigaventure’s end of year podcast to chat about The Year of Our Blog 2014.
Looking at the past in order to chart the future as we head into December. I started Gaming Ballistic on Dec 26, at my wife’s parents house, after (most likely) reading +Peter V. Dell’Orto‘s DF blog, and possibly some others. Re-reading my first week or two of posts, though . . . mostly it was Dungeon…
One of the issues I’ve got with making characters in GURPS is the bonus points you get for Disads. Now, don’t get me wrong. For a point-based game, getting more points for being more limited than other characters is a fine design decision. In the point-based currency of character generation, you’re accepting more power when…
We follow the underground pathway for a bit longer, and eventually come to a small building area known as Crossroads. We’re met by a gnome in armor, with a golem of some sort, 10′ tall or so. For moral support. They discover (because we tell them) that they’ve come home, to Crossroads. A celebration…
Dramatis Personae The Commander (Doug) – telekinetic super-soldier with a really angry dog (Yukio). The dog is a powerful ally (250-300 points) and very intelligent and very, very aggressive. Arc Light (Christian) – battlsuited gadgeteer with electrical powers The Rat Queen (Emily) – brick with super-perception; made of actual rats Eamon Finnegan (Kyle) – smooth…
When I wrote Technical Grappling for GURPS, I had a basic design philosophy: use the same concepts as a striking roll – attack, defense, damage – to inflict a variable amount of effect on your foe. In this case, the effect is control and restraint, rather than injury. +Peter V. Dell’Orto liked the concept enough to…
Thursday is GURPSDay, and today marks the end of GURPSDay’s May recruiting month. Well, the good news is we didn’t get skunked. The other good news is we are now up to 47 blogs from which we pull. I know there’s more out there, though, and just because it’s not recruiting month, that doesn’t mean…