GURPS Campaigns: Past, Present, and Wishful Thinking
I was thinking for a moment about campaigns I have run in GURPS.
I was thinking for a moment about campaigns I have run in GURPS.
http://shaneplays.com/shane-plays-radio-and-podcast/ 1pm CST Saturday . . . so in about one minute! Well . . . I think I did OK. I was my usual chatty self, but I waited to long to get into why you actually WANT to fund and play with the Dungeon Grappling rules. For Wednesday’s podcast with James…
I have turned off WooCommerce on the Gaming Ballistic Blog. I’m satisfied enough (more than satisfied, really) with the performance of the new store on Shopify that it’s time to complete the transition. Wanna buy my stuff (and of course, you should)? Please head over to … Gaming Ballistic on Shopify
We re basically recovering and shopping. We kicked the local ruler’s elite troops collective asses in games of skill. Horseback riding, archery, and wrestling. Cadmus takes no share of treasure this time, giving his mates a leg up in buying cool stuff. Nate said I can hold it “on account” next time. Since we each…
On a brief personal note, Hall of Judgment arrived in the USA, and is currently being distributed as quickly as I can get books (they didn’t arrive all at once) and put them in the post. It is, even with me being author and publisher, a very pretty book. You should get one if you…
+Peter V. Dell’Orto noted here that sometimes there’s a bit of a mental squaaawwwk! when it comes to comparing piercing vs. impaling damage types. He makes some good points, and partly, this ties into penetration and injury GURPS-physics. Impaling damage, by and large, is assumed to result from a deep, often narrow, penetrating injury that gets…
In the previous segment, Never Tell Me the Odds 1 and Never Tell Me the Odds 2, the basic combat mechanics for five RPG systems were examined with the idea that if you don’t know the rough probabilities of doing what you want, you can’t really evaluate what you can do. Using the power of…
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I'm really interested in your notes on porting the Deed of Paksenarrion religious background. Did it include the later books or just the original trilogy? I personally would LOVE to have a companion book on the setting, or even a roleplaying sourcebook for it (that is, a setting companion book+roleplaying stats)
(FYI, there is a prequel duology detailing Gird's life, and a sequel trilogy, set just after the events in the original trilogy. I favor the sequel trilogy, but the prequel duology is quite decent. Both add a lot of information on magic in the setting, specially on the old magery.)
Huh. Posted a reply and Google ate it.
Short version: I'm sure I don't have those notes anymore. I mainly stole Gird, the Marshals and the organization structure. The other gods and knightly orders were really good too, though.
I've read all the Paks stories (eight of 'em?) and they were good but uneven.
Yeah, 8 of them. You're right that the quality is uneven, but the world is really compelling.
Too bad you lost your notes… Then again, for me, the neat thing was not just the girdish followers, but how the different orders and "saints" (because Falk, Gird, etc are more like saints than gods) interplay.
Also, on google eating the post, are you sure you filled the abominable captchas properly? I've lost a few posts because it seems that I had a character wrong or something, didn't realize it, and simply closed the tab…
If we could reasonably telecommute you in, you'd be welcome in my game. I just can't figure out how we'd do it.
Spare laptop, wide-angle webcam, and Google Hangouts or Skype, baby!
I had forgotten the Black Ops game. All I remember now was an alien crash site, where we had to run underground to fight some aliens. Thanks. Any chance of my old character sheet lying around?