GURPS Campaigns: Past, Present, and Wishful Thinking
I was thinking for a moment about campaigns I have run in GURPS.
I was thinking for a moment about campaigns I have run in GURPS.
Instant Marksman: Just Add Walther 15 rounds at 15′ Jesse Ventura (in)famously said: “If you can put two rounds through the same hole at 25m, that’s gun control!” I recently had the opportunity to fire a friend’s new Walther PPQ in 9mm. The very first time I handled the gun, I was impressed. The trigger…
+Christian Gelacio had a good comment on my post on Naval Cannon. Good enough that I didn’t want to relegate the discussion to that post. So here’s my response in full. His comments are going to be in bold/purple. Mine will be in regular text and indented. I do not believe it would be appropriate for…
Ksenia Kozhevnikova is one of the awesome folks on my go-to art team. She did the covers on all five of the More Perilous Journeys books. She’ll be hosting a twitch stream showcasing a new project we’re working on together. My first gig as “Art Director” and her . . . well, she’s way more…
From Grappling with Grappling Rules GURPS. Made worse by the incredible number of factors that GURPS has to account for. Of course the other tactical combat are just as complex and anyone who can use those on the fly wouldn’t be too concerned by the grappling rules. Fourth Edition isn’t so bad; grappling is taken as an…
This has come up often enough that I feel it might be a good idea to show a few things on how using Technical Grappling is supposed to work. So I’m going to be doing a bunch of posts showing fights with the rules. Anyone else using these rules is more than welcome to mail…
GURPSDay is currently pulling from 102 blogs on the roster. This is a special GURPSDay for me, as it sits in something I never really thought would happen, though I hoped it would. The Kickstarter for Hall of Judgment, the first third-party license for the Dungeon Fantasy RPG, launched on Tuesday and has already been…
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I'm really interested in your notes on porting the Deed of Paksenarrion religious background. Did it include the later books or just the original trilogy? I personally would LOVE to have a companion book on the setting, or even a roleplaying sourcebook for it (that is, a setting companion book+roleplaying stats)
(FYI, there is a prequel duology detailing Gird's life, and a sequel trilogy, set just after the events in the original trilogy. I favor the sequel trilogy, but the prequel duology is quite decent. Both add a lot of information on magic in the setting, specially on the old magery.)
Huh. Posted a reply and Google ate it.
Short version: I'm sure I don't have those notes anymore. I mainly stole Gird, the Marshals and the organization structure. The other gods and knightly orders were really good too, though.
I've read all the Paks stories (eight of 'em?) and they were good but uneven.
Yeah, 8 of them. You're right that the quality is uneven, but the world is really compelling.
Too bad you lost your notes… Then again, for me, the neat thing was not just the girdish followers, but how the different orders and "saints" (because Falk, Gird, etc are more like saints than gods) interplay.
Also, on google eating the post, are you sure you filled the abominable captchas properly? I've lost a few posts because it seems that I had a character wrong or something, didn't realize it, and simply closed the tab…
If we could reasonably telecommute you in, you'd be welcome in my game. I just can't figure out how we'd do it.
Spare laptop, wide-angle webcam, and Google Hangouts or Skype, baby!
I had forgotten the Black Ops game. All I remember now was an alien crash site, where we had to run underground to fight some aliens. Thanks. Any chance of my old character sheet lying around?