GURPS Campaigns: Past, Present, and Wishful Thinking
I was thinking for a moment about campaigns I have run in GURPS.
I was thinking for a moment about campaigns I have run in GURPS.
Sorry that I missed GURPS-Day yesterday. I was travelling in Germany for business. That was my first time in Europe since 1998 or so, when I spent three weeks near Eindhoven in the Netherlands. I need to go back. *** A brief comment based on a very long discussion over the Rate of Fire and…
Logistics, Shipping, Pain, and Cards. That summarizes the week. Mostly I spent the week working on logistics. Staging roughly four planned shipments: books to the UK, books to Baltimore, books-and-cards to the UK, and books-and-cards to Baltimore. This sets up final fulfillment. All the shipping and postage costs are coming in. They’re all really, really…
So, this was a show I’ve been anticipating for a while, now. I’m pretty much a fan of Super-anything, and my family shares the appreciation. My eldest is also a voracious reader (at almost-6) and has been devouring the New 52 “Last Daughter of Krypton” compilations ever since we started our tradition of encouraging reading…
Yesterday I made a post about how breaking free is harder than perhaps it should be in Fantastic Dungeon Grappling. Is this true? Does it matter? If it does, what’s the fix? The Normal Rules Consider: two identical ST fighters, let’s say ST 13, DX 12, Wrestling-12 (I chose ST 13 deliberately as it will…
On December 28, 2012, I made my first post to this blog. My first year seemed to go pretty well. Looking back, over GB’s second year, how did I do? Was it worth it, and is it still? Content Well, start with my own content. Including this one, I’ll have made 474 posts total, or an…
GURPS telescopic sights work fairly simply. Each doubling of magnification gives a +1 bonus if you aim for a number of seconds equal to that bonus. So the “valid” scopes are x2, x4, x8, x16, etc. If you have a x1.5 scope, like the minor magnification on the Steyr AUG, you get nothing (+0 to…
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I'm really interested in your notes on porting the Deed of Paksenarrion religious background. Did it include the later books or just the original trilogy? I personally would LOVE to have a companion book on the setting, or even a roleplaying sourcebook for it (that is, a setting companion book+roleplaying stats)
(FYI, there is a prequel duology detailing Gird's life, and a sequel trilogy, set just after the events in the original trilogy. I favor the sequel trilogy, but the prequel duology is quite decent. Both add a lot of information on magic in the setting, specially on the old magery.)
Huh. Posted a reply and Google ate it.
Short version: I'm sure I don't have those notes anymore. I mainly stole Gird, the Marshals and the organization structure. The other gods and knightly orders were really good too, though.
I've read all the Paks stories (eight of 'em?) and they were good but uneven.
Yeah, 8 of them. You're right that the quality is uneven, but the world is really compelling.
Too bad you lost your notes… Then again, for me, the neat thing was not just the girdish followers, but how the different orders and "saints" (because Falk, Gird, etc are more like saints than gods) interplay.
Also, on google eating the post, are you sure you filled the abominable captchas properly? I've lost a few posts because it seems that I had a character wrong or something, didn't realize it, and simply closed the tab…
If we could reasonably telecommute you in, you'd be welcome in my game. I just can't figure out how we'd do it.
Spare laptop, wide-angle webcam, and Google Hangouts or Skype, baby!
I had forgotten the Black Ops game. All I remember now was an alien crash site, where we had to run underground to fight some aliens. Thanks. Any chance of my old character sheet lying around?