Another throwback while I edit 90 minutes of video from my daughter’s musical peformance last weekend and ensure I meet my Violent Resolution commits.
Today’s throwback is a series of posts that deal with the impaling damage type.
The first is from Jan 2013, basically within a month of starting the blog, where I complain about the impaling damage type in GURPS.
The second is a look comparing the impaling and piercing damage types.
Finally, something I’d worked out as part of an article that wound up being an interesting idea, but too fiddly to try and try for publishing. Part of an article that started life as The Cutting Edge, putting wound modifiers and penetration modifiers on an adjustable scale.