GURPS Action: Series Review index
This post contains links to the entire GURPS Action series, reviewed in detail.
This post contains links to the entire GURPS Action series, reviewed in detail.
As I have been working on the Heretical RPG project, I’ve been struggling with backgrounds. It’s not that there aren’t a ton of them out there already – there are. But they’re also not clearly something I can just, well, steal. It’s one thing to go out and get permission both implicit (via the OGL)…
GURPS Ultra-Tech is a nifty book full of some fine inspiration. It is, however, a victim of being one of the first Tech books out there from fourth edition, and one that tried to be a few things at once, possibly while it was being written, possibly during playtest, and certainly during the post-playtest rewrites…
I saw a question on the RPG Stack Exchange which got my wheels turning briefly. “Hey,” said a user. “I want to use a particular ability in 3.5, but it requires two slashing weapons, and my guy uses maces. I want a slashing mace!” The question also had a lot of rules-specific questions about some…
I just finished a draft of an article for Pyramid. I ran into a challenge with it that I thought I’d share. I had an idea and a gripe. The gripe was, as is frequently the case when I contemplate writing a rules-driven article, that there was a case within the rules that produced some…
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