Reblog: After the End 2 player-facing skill sheet (from No School Grognard)
+Mark Langsdorf did a lot of work, and it turned out really well.
He made a player-facing skills list based on the worked-example publication GURPS After the End 2.
It takes all the uses of attributes, skills, and advantages from the book and consolidates them by skill. So you get something like
| Traps | Trap a meal (30) Complementary skill for trapping a meal with Survival (30) Per-based: Detect traps while scouting (32) Per-based: Spot a security system (33) Per-based: Spot a pit trap (36) Per-based: Spot simple switches (36) Disarm traps (36) Salvage a concealed gun (36) |
I was just thinking this very thing when I say it. It's VERY useful for newbies and oldsters alike. I think I'm going to do something like this for Aeon as a handout.
Someone needs to do this for Action 2!