Dungeon Grappling: Deal of the Day 9/24
Dungeon grappling is going to be 70% off tomorrow for the drive-thru RPG deal of the day. If you’ve been on the fence, tomorrow is going to be a great day to pick up the pdf version of that title.
We picked up where we left off. Shiba, Thumvar, and Staver were in the thick of it on the right side of the battlefield, while Cadmus was preparing to invoke Smite again against something like eleven targets in range. Well, good plan. The other guys managed to not get too badly grappled and mangled by…
The Violent Revolution continues! Perhaps even more important to how a roleplaying game resolves whether or not a fighter strikes home at his foe is how his opponent reacts when struck. I’ve been reading +Jon Peterson‘s “Playing at the World” recently, a densely packed and quite informative history of games, gaming, and (most specifically) Dungeons and…
This may be a short post. My newly-made Paladin charged into the opening fight as per his “seek out the baddest guy” custom, and got nailed for a crit for 4d8+2 damage, for 22 points. That brought him down hard from 38 hp. Several misses later, Mark (my guy) gets hit again for 9, though…
For my second interview – technically I suppose it’s a podcast – I took +Sean Punch up on his suggestion during our discussion that the next time we did something like this, he’d like to have some of his fellow creators with him.I aimed big, and invited +Steven Marsh, Sean, +David Pulver and four of the most prolific contributors to…
Over on the forums, a poster asked another about a comment made that the writer used a simplified version of both Technical Grappling and The Last Gasp. The first poster noted that TLG was “complicated,” and asked for what simple rules were in place. While I think I might take exception to the complicated thing,…
I most often throw down some sort of tidbit or observation on rules and tinkering with them on GURPS-Day, but today, my mind is on campaigns. I’m starting to get the itch to GM one again. Not out of disappointment with the three in which I’m playing, but it’s a good way to ensure familiarity…