Character Collections: Funded on Day One!

Time to put on that pretty floral bonnet and party. Hopefully I won’t end up married to a psychotic redhead. My current mostly-stable redheaded wife would not be amused.

Time to put on that pretty floral bonnet and party. Hopefully I won’t end up married to a psychotic redhead. My current mostly-stable redheaded wife would not be amused.
The Reloading Press is an at-least-weekly feature here on Gaming Ballistic for 2016. Each week it looks at some interesting real-world cartridges and presents them with hopefully-useful information in GURPS Format. .50 BMG (12.7x99mm) The .50 BMG is an iconic cartridge. It virtually defines “large bore rifle” in the modern world – or at least…
Over on Dungeon Fantastic, +Peter V. Dell’Orto has a rules thought about doing the Feint maneuver a bit differently. Go read it. I’ll wait. His overall thought boils down to that the Feint is an enabling roll, that all you have to do is win the quick contest. High skill just makes winning that much more sure,…
Not unusual, but today I was playing with my daughter, and she brought out her pirate treasure. It’s a small box, with metal stamped coins that are gold, silver, and copper colored. At first, I just thought it was a fun little box. Then I got to thinking. How much gold could you really get…
The Reloading Press is an at-least-weekly feature here on Gaming Ballistic for 2016. Each week it looks at some interesting real-world cartridges and presents them with hopefully-useful information in GURPS Format. 7.62x51mm NATO The 7.62x51mm cartridge occupies an interesting place in the US military history. After the tremendous success of the .30-06 semi-automatic weapon in…
Earlier today I noted on G+ that I was slogging through some worldbuilding. I’m fleshing out the realms and areas that appear on the map of the continent on which Dragon Heresy takes place (I’d post an image, but the maps aren’t done yet, and so technically I don’t own them). Morevel is a realm…
This was a bit of off-the-cuff, but I wonder if there should be a few more uses for Tactics, or the re-rolls granted by virtue of a successful Tactics contest, in GURPS. Tactics seems like it should do more, to me, anyway. Things like: Make a Tactics roll to get the benefit of partial cover…