Character Collections: Funded on Day One!

Time to put on that pretty floral bonnet and party. Hopefully I won’t end up married to a psychotic redhead. My current mostly-stable redheaded wife would not be amused.

Time to put on that pretty floral bonnet and party. Hopefully I won’t end up married to a psychotic redhead. My current mostly-stable redheaded wife would not be amused.
This one is going to be some thoughts, but I’ll get this out of the way early: I’m not terribly experienced with the current and alternate GURPS Magic systems. Some of that is lack of interest, some is lack of experience . . . but some is experience playing and GMing in a few games…
Movement in GURPS combat is incredibly generous. Every turn, you may begin from a standing stop, travel in one second (or a part of it) up to your Move, which may be 4-7 yards, and wind up perfectly still and balanced, ready to either not move, continue your pace, turn, accelerate to attack speed, or…
Some of the recent threads and comments about armor as dice have led me to think about alternate ways to get what I want out of Armor as Dice – less variable penetration so that if you armor rated for X (and GURPS defines X as 3.5 points per die for both penetration and resistance),…
It’s been a long time coming, but I feel like things are steady enough that I can apply myself properly to a campaign. It’ll be modern, probably monster-hunter-ish. It will start with templates and characters from Action 1, Action 3, or Monster Hunters 4: Sidekicks. I’m not going to be slavish about that, though. It…
Sorry for the hiatus in the issue review. I was on vacation, and more or less out of contact with computers and stuff. I did get in a major edit of a Pyramid article I’m writing, which was good, but by and large I was unplugged save for my cell phone. And my TF300 tablet….
Bad Sight is tough on a PC. It’s a -25 point disadvantage and carries some serious ouch to it in either nearsighted or farsighted varieties. What if you want to have just slightly bad vision? Fairly easy: just make it leveled. I’m going to tweak point cost a bit as well. Nearsighted (-3 per level)…