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Writing Update: Dragon Heresy starts to see the end

I did a lot of writing last week, and was up until just shy of 4am on Saturday night trying to finish editing the magical items, treasure, and rewards chapters. For those that come to these pages looking for tons of GURPS content, especially my semi-regular features such as The Reloading Press or even the…

Dragon Heresy Arcane Tradition: School of Mischief
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Dragon Heresy Arcane Tradition: School of Mischief

A while back, I asked for help on choosing arcane traditions for the Wizard for the Dragon Heresy RPG. I created four schools of magic – doors, essences, might, and mischief, which are themselves combinations of two of the spell types from SRD5.1. Since the game’s launching zone is Norse-flavored, the schools are flavored by futhark runes,…

Dragon Heresy Arcane Tradition: School of Might
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Dragon Heresy Arcane Tradition: School of Might

A while back, I asked for help on choosing arcane traditions for the Wizard for the Dragon Heresy RPG. I created four schools of magic – doors, essences, might, and mischief, which are themselves combinations of two of the spell types from SRD5.1. Since the game’s launching zone is Norse-flavored, the schools are flavored by futhark runes,…