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On Target in Pyramid #3/77

Pyramid #3/77 – Combat is out, and I’m very excited. +Sean Punch has his typically enticing blub posted in the SJG Forums here. It has my alternate rules – playtested over the course of something like 6-12 months, for treating the Aim maneuver as a die roll. These rules work, in play, in a way that really…

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Takedown mania

Over on the SJG forums, there’s been a short dialog about a particular grappling move shown in a Marine Corps instruction manual.  While I could (and have) opined on what I think that the move is, I wanted to make two points. First, GURPS provides something like five different ways to take someone down with…

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Savage Worlds – Sell me on it?

I’m curious as to what people think of Savage Worlds. It’s one of the systems that seem to have been adopted somewhat broadly, and people say good things about it. I downloaded the 16-page Test Drive v6 and read through it. I definitely have opinions. But . . . I’ve never played, and you can’t…