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Melee Academy: Muscle-Powered Ranged Weaponry 101

Though the title is Melee Academy, being able to do harm at a distance is important in many genres. However, up until the invention of the windlass, cranequin, gunpowder, and fast-discharge supercapacitor, what you’re really doing is finding ways of translating your strength into injury. Also on Melee Academy, Ranged Edition: Peter Dell’Orto talks about…

Falling Down – head kicking for fun and profit in GURPS
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Falling Down – head kicking for fun and profit in GURPS

Here was a bit cut out of the upcoming GURPS: Technical Grappling. There are several reasons. It’s a grappling book, not a striking book I was using Size Modifier as a direct proxy for height. That’s wrong. First See Rule #1. I also found this excised portion of the rules terribly complicated, and we ditched…

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Pyramid: Official GURPS in short sweet bits

Thursday is GURPS-Day, and because of a quick trip back and forth to California from Monday through Wednesday, I’m a bit behind. Life gets that way. Over on the forums, the poster known as mehrkat made the following remark. It struck a nerve with me in a good way, so I repeat it: I admit…