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Melee Academy: High skill vs. armor and shield

This post was spawned in the same discussion +Peter V. Dell’Orto references in his recent entry on the Shield Wall question. This isn’t more about Shield Wall, but more shields in general. After I started on this, I figured some of my fellow bloggers would like to try, so I contacted Peter, Mark, Jason, and the…

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The Last Gasp – Designer’s Notes

Thursday is GURPS-day, and so here’s today’s entry: This one isn’t really navelgazing. I wrote The Last Gasp for a few specific reasons, and I thought I’d share a bit of how the article came about. First, I’ve been a bit – frustrated is too strong a word – but at least a bit twitchy…

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Professionalism, thy name is Pyramid

Just a side-note, and a thank-you. My article, Delayed Gratification, appeared in Pyramid #3/52: Low-Tech II, this past Thursday. I received my check in the mail from Steve Jackson Games on Saturday. That’s fast, professional behavior, right there. +Steven Marsh and +Steve Jackson Games are to be commended; my understanding is this kind of alacrity is the exception,…