Dungeon Grappling winds down; Dragon Heresy spins up
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Dungeon Grappling winds down; Dragon Heresy spins up

Dungeon Grappling Winds Down I’ve received enough feedback from folks that I know that at least EU and USA hardcopies should have been more than trickling in. If you don’t have yours by the end of this week, please contact me at gamingballistic@gmail.com, and I’ll pester DriveThruRPG on your behalf. Feedback for those that read,…

Recruiting for Dragon Heresy art team
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Recruiting for Dragon Heresy art team

I am looking for artists. Probably two dozen or so of them. The Dragon Heresy RPG is going to be laid out in roughly the same style as Dungeon Grappling, and I wound up with about one piece of art, on the average, every two pages. That puts DH clocking in at 390 pieces of…

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Dungeon Grappling – Designer’s Notes

It’s like a moth to flame with me. First there was GURPS Martial Arts: Technical Grappling. That one  was my first full-length book for anyone: 35,000 words of fairly detailed subsystem that was my first attempt at taking grappling rules and put them on the same scale and mechanical basis as striking with fists or weapons….