Grand Unified Beat Theory 2
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Grand Unified Beat Theory 2

A while ago, I took a stab at a Grand Unified Beat theory – basically a system for resolving beats that blends well with a bunch of other work, specifically working from the notion of building on Setup Attacks from Delayed Gratification, which I was poking at pretty hard at the time. OK, but on…

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More on ST Rolls: Me agreeing a lot with Peter

+Peter V. Dell’Orto made a very on-point comment about my post Go ahead and roll vs. ST. Worth responding to in detail, so I did. His words are in blue-italics, mine in indented black. I understand the impulse here, and I respect the work you’ve done, but: – it’s got to be simple. – it’s got…

Go ahead and roll vs. ST
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Go ahead and roll vs. ST

If you’ve read this blog, you’ll see that I’m not a huge fan of ST rolls. I prefer using comparative ST (or even Basic Lift) to calculate a modifier, and then rolling against . . . something . . . with that modifier applied. In fact, that’s what Control Points (from Technical Grappling) basically are:…