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  • Tactics: When in doubt, be Batman (Aeon/Supers)
    Actual Play | Aeon Campaign | GURPS | Uncategorized

    Tactics: When in doubt, be Batman (Aeon/Supers)

    Bygamingballistic March 31, 2016October 24, 2016

    My GURPS Aeon Campaign character was in a bit of a fix. He wasn’t really shining in his designated role of, well, Commander. That was both his name, and his mission, and frankly, his skill set. He’s got an amazing number of points in Wildcard skills. Actually, that’s not exactly true. His breakdown for what…

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  • Aeon Campaign: S1E12 – Aftermath
    Actual Play | Aeon Campaign | GURPS | Uncategorized

    Aeon Campaign: S1E12 – Aftermath

    Bygamingballistic March 29, 2016October 24, 2016

    Dramatis Personae The Commander (Doug) – telekinetic super-soldier with a really angry dog (Yukio). The dog is a powerful ally (250-300 points) and very intelligent and very, very aggressive. Arc Light (Christian) – battlsuited gadgeteer with electrical powers The Rat Queen (Emily) – brick with super-perception; made of actual rats Eamon Finnegan (Kyle) – smooth…

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  • Reloading Press: .22LR
    Features | GURPS | Reloading Press | Uncategorized

    Reloading Press: .22LR

    Bygamingballistic March 28, 2016October 24, 2016

    The Reloading Press is an at-least-weekly feature here on Gaming Ballistic for 2016. Each week it looks at some interesting real-world cartridges and presents them with hopefully-useful information in GURPS Format. .22 LR/5.6x15mmR The .22 LR was designed just shy of 1890, as a modification – or at least inspired by – the Flobert BB…

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