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  • Features | Grappling Mat | GURPS | Uncategorized

    Grabbing Parry, Giants, and Giant Robots

    Bygamingballistic January 22, 2015October 24, 2016

    Had an interesting question from +Mark Langsdorf about a situation that arose in his Mecha Against the Giants campaign.  A SM+2 mecha (6 tons, ST85, Basic Lift 0.72 tons) wanted to curb-stomp a downed giant leader. That leader is SM+4, weighs 12 tons, and is ST160. He’s also got Wrestling at DX+4, which is a +3 bonus per…

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    Blogging from 38,000 feet and 534mph

    Bygamingballistic January 21, 2015

    Speeding along here on an A330-200 on my way to Hong Kong. Out my window is Kamchatka. A forbidding and beautiful land. I know it’s all that when it comes to playing Risk, but after actually flying over it, I think there needs to be a house rule here – every turn you have armies…

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  • Fifth Edition | GURPS | OSR | Uncategorized

    You got your GURPS in my D&D!

    Bygamingballistic January 15, 2015October 24, 2016

    Over on Google+, +Benjamin Baugh was thinking about damage reduction in place of increased hit difficulty for D&D armor. This obviously strikes a chord with this GURPS (and D&D) player, and I replied: Even if you run screaming from the game, the implications of negated attacks and armor as damage reduction/resistance are fully fleshed out in GURPS….

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