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  • Fifth Edition | Uncategorized

    Attunement in D&D5e

    Bygamingballistic January 13, 2015October 24, 2016

    In Monteporte 44, the session began and ended with animated discussions on the rules for attunement to magical weapons. +Rob Conley had created a chart or an excel file listing all the weapons that required attunement from the DMG, and we played around with the concept a bit. We all, I think, liked the general concept of…

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  • Actual Play | Fifth Edition | Uncategorized

    Monteporte 44 – Attunement and Grimlocks

    Bygamingballistic January 13, 2015October 24, 2016

    We begin with some bookkeeping – we need to pick the three magic items we’ve attuned to, which limits the other players more than Nosphryc, since he only has three magic items. Good news is that reading the descriptions of the Sword of Lendorth and Amulet of Ren again, which provided two key abilities that I can…

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  • GURPS | Uncategorized

    10,000 Hours and GURPS

    Bygamingballistic January 12, 2015October 24, 2016

    One of the more persistently annoying, aggravating, or at least frequently misused or abused parts of GURPS are the “trading time for CP” guidelines, which give some pointers at how much study might equal one character point.  The guideline is roughly 200 hours of study with a decent teacher (or the equivalent) might give you…

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