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  • Features | Grappling Mat | GURPS | Melee Academy | Uncategorized

    Melee Academy: Arm Lock in detail

    Bygamingballistic November 21, 2014October 24, 2016

    Arm Lock as a combat technique has had a long and somewhat storied history in GURPS. As a result of a Forum thread (that I’m not going to link to here; it’s not the point) I went back and looked at commentary and execution on the technique since 4e came out in 2004. It’s worth…

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  • Actual Play | Uncategorized

    Tenkar’s Hirelings

    Bygamingballistic November 19, 2014October 24, 2016

    +Erik Tenkar asked about hirelings. +Peter V. Dell’Orto wrote about them as well. A comment over on Erik’s blog feed made me think back to a campaign I ran (the Blasingdell campaign, the origin of Sterick the Red). It was a Fantasy game, before Dungeon Fantasy was a GURPS line. It was a map centered on the town…

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  • Features | Grappling Mat | GURPS | Uncategorized

    Raw Grappling and Technical Grappling: Defend yourself!

    Bygamingballistic November 18, 2014October 24, 2016

    The quickie follow-on post to what happens when someone grabs you. Active Defense This one’s easy: they attack, and you defend. Just like any other move, you may make any legal active defense against a grapple. This includes a parry with a weapon (which will have the usual injurious effects), a block (if your foe…

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