The DnD Basic Advantaged/Disadvantaged mechanic

One of the new mechanics in the DnD Basic ruleset is the concept of being advantaged or disadvantaged. It’s a simple mechanic reminiscent of GURPS’ Luck advantage (though a tetch less powerful) or bonus point expenditures (where it’s basically the same concept). The key bit is if you’re advantaged or disadvantaged on a roll, you…

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Trained ST and Guns Skill

GURPS Technical Grappling introduced the concept of Trained ST, which is a skill-specific boost to ST provided by repetitive muscle coordination. The principle of the thing is that the more you practice something, the better you can coordinate your power to achieve greater equivalent power. This makes tons of sense for weapon use (something like…