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  • Actual Play | GURPS | Jade Regent DF | Uncategorized

    Actual Play: GURPS Jade Regent

    Bygamingballistic July 17, 2013October 24, 2016

    This is a combined report of the last two sessions. On hand were +Nathan Joy (GM), +Emily Smirle , +Theodore Briggs , +Mark Langsdorf , and +Kevin Smyth. Last time, we basically headed out for Tian, journeying north for an epic trek across the frozen top of the world. We got ambushed in a narrow passage, with a 100′ tall cliff of ice and…

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  • Falling Down – head kicking for fun and profit in GURPS
    Features | GURPS | Martial Arts and Fighting | Melee Academy | RPG Systems | Uncategorized

    Falling Down – head kicking for fun and profit in GURPS

    Bygamingballistic July 15, 2013August 10, 2017

    Here was a bit cut out of the upcoming GURPS: Technical Grappling. There are several reasons. It’s a grappling book, not a striking book I was using Size Modifier as a direct proxy for height. That’s wrong. First See Rule #1. I also found this excised portion of the rules terribly complicated, and we ditched…

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  • GURPS | Uncategorized

    Slings and Arrows

    Bygamingballistic July 13, 2013October 24, 2016

    Over on the forums, Icelander asked if anyone had ever converted slings to a system like the one I used to do The Deadly Spring: Has anyone had any luck modelling slings in a slightly more plausible manner than the current one?Can one plug them into Douglas Cole’s The Deadly Spring in any way?   …

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