Lessons from Monteporte
| | | | |

Lessons from Monteporte

I used to play in +Ken H‘s Monteporte campaign, and I remember it fondly. Recently, he rebooted it, and posted some session notes here. They struck me with two thoughts. Tangible is Good He writes: Resource and Time Management: We are keeping more careful track of resources, such as food, torches, and arrows. We are also…

The rule of 14 for passive abilities
|

The rule of 14 for passive abilities

How Observant This came up briefly as I was discussing the Observation skill for my superhero, The Commander. His Observation stacks up SEAL! and Ten-Hut!, and if he’s using a firearm or looking at combat details, Shooter! as well. Because his Perception is 18, this means his overall Observation skill is 29. Yow. A skill…

Pondering the d4 BECMI Thief
| |

Pondering the d4 BECMI Thief

+Jeffro Johnson loves him some d4 Thieves. He’s pretty emphatic about it, as is his right. In my Heretical DnD project, he recently quipped that when I asked a question about rolling a pile of d4s he thought, for a brief, glorious instant, that I was returning the Thief (now the, sigh, Rogue with a Thief…