| |

The Cutting Edge – stuff that didn’t make it

This started life as a for-Pyramid article. Some of it (the parts not in this post) still are. This stuff below . . . I could never make work well enough that I thought it would work for general consumption. So here it is. It’s “unfinished,” so details have not been fully worked out. Still Sharp…

|

Don’t stop here – go read Dungeon Fantastic today

If you’re new to GURPS, or are sometimes frustrated or confused or find GURPS melee combat to be slow, +Peter V. Dell’Orto has some good advice for you. GURPS 101: Avoiding Combat Analysis-Paralysis in GURPS He nicely covers some options (and non-options) to keep things simple. It’s not even a false economy of simple. I’ve heard that while…

|

Randomly hitting chinks in armor

Thursday is GURPS-Day, and I’m going to try and answer a question that +Jason Packer probably already answered for himself. But I write what hits me. He noted in a post that there are ways to randomly hit lots of things in GURPS, but “chinks in armor” doesn’t seem like one of them. Are there any ways…