Escaping from the pit trap (Paizo and SJG) revisited

A while ago, I wrote a note about the relative perils of doing what is effectively a joint venture between any two companies. This was in relation to how cool I thought it would be, nonetheless, to have the world of Golarion written up for GURPS, and available for actual adventures. I’m playing and writing about…

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The Last Gasp – Designer’s Notes

Thursday is GURPS-day, and so here’s today’s entry: This one isn’t really navelgazing. I wrote The Last Gasp for a few specific reasons, and I thought I’d share a bit of how the article came about. First, I’ve been a bit – frustrated is too strong a word – but at least a bit twitchy…