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Gaming Ballistic Interview: GURPS Line Editor Sean Punch

A one-hour interview with GURPS Line Editor +Sean Punch. In the interview, we cover GURPS‘ strengths and weaknesses, compare and contrast it a bit to other game systems, muse on the state of the RPG industry, discuss “realism” in games, and much more. At the end, Sean talks a bit about how to write well for…

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Technical Grappling: PUBLISHED

It’s been more than two years since I got the contract. But it’s out! I can’t think of a better GURPS Day present, of course. I’ll be doing a lot of Technical Grappling related posts in the coming days, and I hope that you guys all enjoy the book. *** So, now that I’ve regained…

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Inching towards Technical Grappling

In his weekly update on all things GURPS, +Sean Punch notes: We made the final text corrections to GURPS Martial Arts: Technical Grappling, by Doug Cole (douglascole). We still have art wrinkles to iron out, however. Depending on how much you know about the internal production process, this may be cryptic. This is good news, though. I know what the text…