In which I squeal like a little girl
There has been progress in the art for GURPS Martial Arts: Technical Grappling.
This may not seem like much, and I’m sure the queue is quite long, etc. But this is progress.
There has been progress in the art for GURPS Martial Arts: Technical Grappling.
This may not seem like much, and I’m sure the queue is quite long, etc. But this is progress.
Welcome to the second year of GURPSDay, and here’s the final pull for you guys. We’re currently drawing content from 82 blogs. Only 18 more to go until we’re pulling from 100! But we’ll need your help. How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest…
Originally in Technical Grappling, Grip ST – how many dice you get to roll when you grab someone – was figured differently. During revision, it was changed, and during playtest, it was altered, folder, spindled, and mutilated. Ultimately, I decided to go with a precise way to combine limbs when grappling. Figure out the contribution…
Figured I’d post the character I wound up making before my second session, tomorrow. I went with “simple.” That being said, given the rolls I got, I think a Monk or Paladin would be a fun second character. Granted, can’t expect the same thing a second time, but those two seem to benefit a lot…
In Pyramid #3/61: The Way of the Warrior, we see a very, very focused set of articles: six articles plus +Steven Marsh‘s intro and Random Thought Table, contributed by five authors . . . and the lead article was co-authored! That being said, this one was interesting. “How about a theme issue,” said Steven. BAM!…
In my pondering of heretical D&D concepts from the other day, one of the thoughts that I had was: Wow, rolling vs. a “Defense Target” of 10+DEX Modifier is going to make even very experienced fighters get hit an awful lot. On the other hand, armor subtracts from damage. How does that balance out? Guess…
It’s another GURPSDay, and here’s the last few weeks of posts! The big news right now in the GURPS-o-Sphere is the Dungeon Fantasy RPG Magic Items 2 “Quickstarter.” This four day campaign funded quickly, and is going to end Friday, 5:30pm Central Time. Right now it’s past $10K, and so is less than $5,000 (about 215 people) away from…