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Realistic, Believable, Cinematic: Orthogonal basis set of fun
Every now and then people talk. Usually on game forums. And they say things like: “Oh, yes. I like my flying dragons that eat starships and crap magical poop to be realistic.” My thoughts on that were similar to how Bill Stoddard replied when someone commented that an increase in Basic Speed granted by a magical…
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Pyramid #3/76 – Ridiculous fun with DF IV
While I’m sure I’ll follow my narcissistic tradition of doing a full-issue review of Pyramid #3/76 – Dungeon Fantasy IV, I did want to drop in and note that yes, I do have an article in it, which I co-wrote with +Peter V. Dell’Orto. This isn’t a designer’s notes post, but I do want to…
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Christmas Loot (Phase 1)
We are all down here in Arizona, so the stuff that we’re giving each other within the family stayed at home. We’ll do that tomorrow. For now, I received 11 sets of polyhedral dice Lifting straps to transfer deadlift weight from my grip to my wrists A gift certificate to amazon for woodworking tools Inline…
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Violent Resolution – Mechanical Advantage
In the previous segment, Never Tell Me the Odds 1 and Never Tell Me the Odds 2, the basic combat mechanics for five RPG systems were examined with the idea that if you don’t know the rough probabilities of doing what you want, you can’t really evaluate what you can do. Using the power of…
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GURPS Jade Regent – Tower of Doom 2
We picked up having . . . just opened up a door into a room full of crystals pulsing with dark light in some sort of indiscipherable pattern. Some of them are magical, others are just full of what we assume is evil black ooze that glows with a black light, as strange as that is….


