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Pathfinder Skull and Shackles Tidewater Rock and Pirate Hats
Today we played Pathfinder Pirates, continuing the Skull and Shackles Path. On board were +Jeromy French , +Matt Sutton , +kung fu hillbilly , and +Joshua Taylor . We more or less talked our way through the session, trying to remember where we’d left off. In the end, we captured a target pirate we’d needed to capture, brought his severed head back to…
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Actual Play: GURPS DF Jade Regent – Ravenscraeg 6
We picked up in media res again. GM: +Nathan Joy Players: +Mark Langsdorf , +Theodore Briggs , +Kevin Smyth , Bruno, and +Douglas Cole . This is the Jade Regent Adventure Path done in GURPS, and I’m quoting liberally from descriptions that the GM almost certainly pasted verbatim into the chat windows of the adventure. So: Spoiler Alerts! Many mooks were having some…
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Violent Resolution – a new blog series
Over at Castalia House, +Jeffro Johnson has written quite a large number of posts that he’s collected on his blog under the heading Appendix N. He also threw my way a nod as one of the Top 10 Gaming Blogs of 2014, which shocked the hell out of me, frankly. He likes my interviews, he says. So…
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Features | GunDay | GURPS | Reloading Press | RPG Systems | UncategorizedRcl and ST in GURPS
Idle conversation on the Discord chat about a full-auto .50 BMG rifle (as opposed to a machinegun) led to the comment that for sufficiently strong and large races or creatures, they really should be kitted out with battle rifles in sufficiently impressive calibers. I mean, why wouldn’t a large-enough race make a rifle capable of…
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The Cutting Edge – stuff that didn’t make it
This started life as a for-Pyramid article. Some of it (the parts not in this post) still are. This stuff below . . . I could never make work well enough that I thought it would work for general consumption. So here it is. It’s “unfinished,” so details have not been fully worked out. Still Sharp…
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Really irritating sound problems
As noted, I interviewed +Stacy Dellorfano yesterday for Gaming Ballistic’s Firing Squad. It was a good interview, but likely ruined because of issues on my end. In short, I couldn’t get my headset to work, and not wanting to be rude, I plunged right into the interview without it. That . . . did not go well….
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