GURPS-Day postponed to tomorrow
It’s late, and I JUST got off work. So GURPS-day is postponed to Friday. Alas.
It’s late, and I JUST got off work. So GURPS-day is postponed to Friday. Alas.
We ended last game with the weather finally clearing enough for us to head north to the Frozen Tower (probably of Doom!). We are starting to – perhaps – approach the pole when a strange blue glow is seen on the horizon. It dominates the dark sky like the Luxor. It’s cold. Damn cold. -100F/-73C…
Print at last! Print at last! Gaming Ballistic is pleased to offer Dungeon Grappling as a premium, print-on-demand version for those that want a physical product. I was nervous about this, but DriveThruRPG has the costs well understood, so I feel that using them to deliver a physical product is low risk to both backers…
Welcome to Gaming Ballistic, March 2014 host of the RPG Blog Carnival. The topic for March is “Virtual Table-Tops – Impact on Games and Gaming.” As I thought of my history of gaming, first playing with a single friend in 1981 or so (Dungeons and Dragons, of course), through the years I’ve played with groups…
Thursday is GURPSDay . . . so why not nip over and Check out the GURPSDay Feed for Nov 14, 2019 GURPSDay may have changed form and now has an available every day RSS feed . . . but that doesn’t mean a reminder doesn’t help. Check out the last few weeks of GURPS-related…
Yesterday we played the first session in +Colin Ritter‘s new GURPS Dungeon Fantasy campaign, which he calls Darkwoods. I decided to play another hand-to-hand combatant, this time a Swashbucker. But rather than a straight-up Swashy, I wanted to try my hand at a pirate. Thanks to +Sean Punch‘s take on the pirate theme from Pyramid #3/64: Pirates…
There have been some fun threads kicking around on various blogs and forums about the various mechanics and benefits and methods for hitting and not being hit in D&D5 and even OD&D/OSR-based games. I started thinking about this hard when +James Spahn linked to a post on shields in D&D over at Halfling’s Luck. That spawned some very…