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Collaboration is great
I never regret talking to +Peter V. Dell’Orto. Today were were chatting over Skype, and in a few short moments, a few things he said triggered a flow of ideas that will result in me revamping a long-pending Pyramid article. The article covers three topics. Well, maybe four. Has to do with weapons, using them and…
Lost Hall of Tyr: Proof inspection results in a critical hit.
After returning home from the wildlands of Boston, I immediately tore into my packages and inspected the proof copy of Lost Hall of Tyr. Well. Well, well, well. This is, dare I say it, a damn fine looking book. The Schedule Still Holds So: the official countdown clock continues. On December 4, 2017 I will…
Naval Cannon for D&D
I posted my prior article on firearms for D&D over on reddit, and a poster noted that while he thought this was all neat and stuff, he was much more likely to be interested in naval cannon. That seems like a great idea, and I found a nice article online to base some initial stats…
What good is a point in Karate in GURPS? Kromm speaks
I don’t usually just nab content from other places, but +Sean Punch has done all aspiring GURPS martial artists a great service and codified in detail the timeless question of “what good is it if I buy a point in Karate, when I can punch at DX and Karate actually lowers my hit chances!” As he says, the…
Attunement in D&D5e
In Monteporte 44, the session began and ended with animated discussions on the rules for attunement to magical weapons. +Rob Conley had created a chart or an excel file listing all the weapons that required attunement from the DMG, and we played around with the concept a bit. We all, I think, liked the general concept of…
Ballistic Ratings and the WTF of Armor as Dice
Yesterday’s post on Armor as Dice generated more commentary than any content-related post I’ve had in a while. So booyah, that’s good. Lively discussion and all that. However, +Jason Packer asked a question that echoed (and contrasted with) another poster’s comment about ensuring that you just subtract armor from damage and, if this is greater than zero,…
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You guys are cool. The theme for us this year was "Adventure Time".
This is FANTASTIC. I love it.
Happy Oogie Boogie Day
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