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Grabbing Parry, Giants, and Giant Robots
Had an interesting question from +Mark Langsdorf about a situation that arose in his Mecha Against the Giants campaign. A SM+2 mecha (6 tons, ST85, Basic Lift 0.72 tons) wanted to curb-stomp a downed giant leader. That leader is SM+4, weighs 12 tons, and is ST160. He’s also got Wrestling at DX+4, which is a +3 bonus per…
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Play reports, Hangouts, and Chat-based games
Peter posted a note on who’s doing play reports on Dungeon Fantasy games. In the comments section, +Mark Langsdorf notes that my play reports for +Nathan Joy‘s Jade Regent game were sporadic. +Peter V. Dell’Orto noted that he mostly saw me posting on Pathfinder, which I play with +Jeromy French and others. I thought about that, and came to a conclusion on…
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RAW Grappling: Win
A repetitive but useful introduction: In previous posts I talked about grappling from the perspective of someone totally unfamiliar with the concept and application. I proposed what is effectively a loose four-step model. Like all models, it’s wrong, but hopefully useful ( “All models are wrong; some are useful.” G. E. P. Box). The steps…
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Condition-based grappling in GURPS
Grappling in Pathfinder and D&D5 is what you might call “condition-based.” If you hit with the appropriate attack, you’re “grappled,” and wackiness can ensue. I even speculated about how you might take the conditions already present in the D&D Basic Rules and give more flavor to grappling in that game. I’d love to expand on…
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Blogging from 38,000 feet and 534mph
Speeding along here on an A330-200 on my way to Hong Kong. Out my window is Kamchatka. A forbidding and beautiful land. I know it’s all that when it comes to playing Risk, but after actually flying over it, I think there needs to be a house rule here – every turn you have armies…
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Sticking it to ’em: Impaling Damage Type in GURPS
This is a bit of a design gripe, though I don’t know if any of my potential solution brainstorms are worth the hassle of doing anything about it. Still, we’re all entitled to a few disgruntled moments over not much, right? I’m not a big fan of the impaling damage type. There are two benefits to…
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