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Dragon Heresy: Art Notes
I’ve never really asked for art before, so I’m going to post some art direction notes here and ask for reactions from artists as to whether this is the right kind of direction. Is this enough information? Is it too much? Does it get your juices flowing, or stifle creativity? Art notes: Chapter 2 Core…
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Christian knocks one out of the park
Remember what happens next? +Christian Blouin pens at least a GURPS 303 article on using social reactions and influence against PCs. Any time you’re “compelling” the characters to act a certain way, you need to be somewhat cautious, but still, it can be done, and often is an important part of a majorly fun plotline Consternation…
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Pyramid #3/76 – Dungeon Fantasy IV Review (Dire and Terrible Monsters)
This is the fourth issue that is devoted to Dungeon Fantasy. No surprise – it’s the most popular sub-line, having spawned at least 16 or 17 books, and of course, since it occupies the same turf as the most popular game today (D&D in all its flavors, be it D&D5, Pathfinder, or the various OSR…
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Shoot/no-shoot: checking fire under pressure
The recent post and discussion on dodging lasers in GURPS has led to further thoughts. One of the things that happens in real target shooting, and presumably it can happen in combat too, though it would be under considerably more stress, is a shooter knows he’s off target. His breathing is wrong, he feels a sneeze…
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Skill Levels for Ranged Combat in GURPS
By special request! The post on melee skill levels in GURPS broke my previous record for number of views in a day, so I guess people liked it. Enough so that the “but where’s the ranged stuff?” came as a special request, and a natural follow-on, to boot. Preamble Ranged weapons are difficult in GURPS. Oh,…
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Melee Academy: High skill vs. armor and shield
This post was spawned in the same discussion +Peter V. Dell’Orto references in his recent entry on the Shield Wall question. This isn’t more about Shield Wall, but more shields in general. After I started on this, I figured some of my fellow bloggers would like to try, so I contacted Peter, Mark, Jason, and the…
