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It’s MELEE ACADEMY time! (GURPS 301: Evaluate)
+Jason Packer over on Google+ threw down this gem: Assertion: The Evaluate maneuver is utterly useless if your skill exceeds that of your opponent, and is dubious at best if your skill exceeds 10. Wackiness ensued. In fact, it’s likely still ensuing. So, since a bunch of us on that thread were headed in…
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The “21-foot” rule and GURPS
In a comment on a previous post, +Jeromy French brought up the oft-cited statistic that if a knife-wielding assailant is within 21 feet of a person with a holstered pistol, by the time you could draw your gun and ready it, you’re likely to have been stabbed. Possibly a lot. OK, forget reality for a moment. Is…
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Firing Squad Welcomes Liz Theis discussing Wolf Lair’s Realmworks
Gaming Ballistic’s Firing Squad was joined by +Liz Theis from +Lone Wolf Development to discuss their soon-to-be-released campaign management tool, Realm Works. I was introduced to Liz and Lone Wolf through +Ed Healy and +Joey Turco of +Gamerati, who saw my notes about interviews for the RPGBA March Blog Carnival on VTTs and Computer Gaming aids. I knew of Hero Lab, but honestly didn’t…
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Advantaged Rolls in GURPS
Over at Bat in the Attic, +Rob Conley thought about using the D&D5 Advantaged/Disadvantaged mechanic in GURPS, or for 3d6 rolls. Basically, roll extra d6s, and pick the lowest three. I’ve written about the D&D mechanic before. More than once. This has the beneficial aspects you’d find in D&D, in that it keeps the die roll in…
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Actual Play: GURPS Jade Regent
This is a combined report of the last two sessions. On hand were +Nathan Joy (GM), +Emily Smirle , +Theodore Briggs , +Mark Langsdorf , and +Kevin Smyth. Last time, we basically headed out for Tian, journeying north for an epic trek across the frozen top of the world. We got ambushed in a narrow passage, with a 100′ tall cliff of ice and…
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Armor Piercing on a sliding scale
Thursday is GURPS-Day, and as part of writing a future entry in my Violent Resolution series (it should show up as my fourth content post, I think), I got thinking about armor piercing weapons again when reading about how the Oakeshott Type XVII sword typically had hexagonal cross sections so they could punch through armor…
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