Surprise love for The Last Gasp in the SJG Live talk with Steven and Sean
I would never in a billion years thought that the fairly fiddly The Last Gasp would have been one of those that “surprised” and delighted Steven. Woo hoo!
I would never in a billion years thought that the fairly fiddly The Last Gasp would have been one of those that “surprised” and delighted Steven. Woo hoo!
When last we left our heroes, we’d just played a fey game, and since we weren’t dead or asleep for 1,000 years, we considered ourselves victors. Journeying to the forest, and headed across a ridgeline, we discover 8 orcs (that we can see) trying to lay an ambush for us. They are about 120-140′ from…
Played in +Nathan Joy‘s Jade Regent game using GURPS Dungeon Fantasy. We picked up in the middle of the battle that was raging last time. All in all, this will be a short report. Cadmus did a lot of defending. He attacked ineffectually a few times against pretty awesomely skilled defenders. He did break ranks to…
We are on patrol as a group, when we come across 20 guys robbing a store. But they’re all the same guy, in the same super-suit, and a bunch of SWAT gear, knives, a sword, carbines . . . Hmm. The Commander has Observation-31, so there we go. We’ve also got copies of guys on…
A bit of post-Christmas fun, occasioned by a list of Marvel movies ranked in some sort of order that seemed to me to bear no resemblance to anything I’d ever write down. That’s cool – taste and enjoyment are subjective. Still, here’s how I’d order the movies, from least favorite to most. Again: highly subjective,…
Got a note from my buddy +Nathan Joy today extolling the virtues of GURPS Action 4. We exchanged commentary on how every time you think about improving or simplifying GURPS for various high-octane genres, you’d better check the Action series first, because there’s probably something that partially or even completely fits what you want already written for…
Am I bound and determined to revisit and rewrite every GURPS rule? No. But in writing Technical Grappling, I became very taken with effect rolls, in the vein of hit points and control points. The general progression of a hit roll followed by an effect roll is familiar and favored by gamers. Personally, I like…