Surprise love for The Last Gasp in the SJG Live talk with Steven and Sean
I would never in a billion years thought that the fairly fiddly The Last Gasp would have been one of those that “surprised” and delighted Steven. Woo hoo!
I would never in a billion years thought that the fairly fiddly The Last Gasp would have been one of those that “surprised” and delighted Steven. Woo hoo!
A comment that was recently made struck an idea in my head, and that was that what makes characters different is what makes the game fun. The differences in their capabilities. That struck me funny, and it took me a moment to realize why. GURPS allows two different characters that have completely identical capabilities to play…
Dramatis Personae The Commander (Doug) – telekinetic super-soldier with a really angry dog (Yukio). The dog is a powerful ally (250-300 points) and very intelligent and very, very aggressive. Arc Light (Christian) – battlsuited gadgeteer with electrical powers The Rat Queen (Emily) – brick with super-perception; made of actual rats Eamon Finnegan (Kyle) – smooth…
Christmas came a bit late to Gaming Ballistic, but I found myself with a gift certificate to Cabelas. Since my wife and daughter both have bows, I decided I wanted one as well. I debated on compound bow vs. recurve, but I’ve always been a sucker for the simplicity of the recurve. It’s not a…
Been away for a bit. Will be back. Life changes whether you like it or not, and I’m looking to make the most out of a curveball I was thrown a few weeks ago. No, no more details than that. But Gaming Ballistic will return once there’s a bit more certainty around some of these…
My GURPS Aeon Campaign character was in a bit of a fix. He wasn’t really shining in his designated role of, well, Commander. That was both his name, and his mission, and frankly, his skill set. He’s got an amazing number of points in Wildcard skills. Actually, that’s not exactly true. His breakdown for what…
A discussion on the price of Talents and Wildcards led me to think about alternate pricing schemes for things. Without getting into too much detail, ability scores are a pretty good deal in GURPS. ST is probably priced pretty well as-is. DX and IQ are arguably undercosted for what you get. How many skills are…