GURPS Day Summary June 10 – June 16, 2016

Thursday is GURPSDay, and below you can find the blog activity from the last seven days.

Over the last week, as of 10am CST, there have been 85 GURPS-Related posts from our list of 54 blogs that have popped up on the radar screen.

This week we picked up both Jason “PK” Levine and Sean “Dr Kromm” Punch, both of whom use LiveJournal to record their thoughts. 

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

The proprietor of RPGJutsu fixed up the script real nice, and I’ve been impressed with its stability and reach. I also double-checked the rolls, found that some RSS feed links were not correct in my file, and fixed them. Thus the extra bloggy goodness today.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line.

The Lands of Nandeme (Charles Saeger)

Southern Style GURPS (Chris Bower)

Game Geekery (“Warren “”Mook”” Wilson”)

  • Scattershot – June 2016 (6/15/16) – A scattershot post today, touching briefly on an odd assortment of GURPS-related snippets– my favorite online RPG communities, the backlash against perceived GURPS zealotry, GURPSDay, a new character creation video, “GM Kit” updates, and a look at some future projects. Hopefully you’ll find at least a few nuggets of cool to take with you!

Game in the Brain (Justin Aquino)

Let’s GURPS (Pseudonym)

hoploblog (V)

Northport (Denis McCarthy)

Gentleman Gamer (Raoul)

Worlds Beyond Earth (Derrick White)

World of Lycretia (Jeromy French)

Dungeon Fantastic (Peter Dell’Orto)

Dr. Kromm’s GURPS Livejournal (“Sean “”Dr. Kromm”” Punch”)

Save vs. Hollowing (Anton L.) (Rindis)

Just Roll 3d6 (Colin)

Mailanka’s Musings (Daniel Dover)

  • The True Power of Psi-Wars (6/16/16) – Wherein I reveal my final choice for representing the powers of Psi-Wars
  • Fixing Scrapperlock (6/14/16) – A look at the psychology of running away, why players might try to avoid it, and how to encourage them to run away more often by seeing the game as a strategic whole rather than a broken up series of encounters

Gaming Ballistic (Douglas Cole)

  • Important GURPSDay note – if you don’t see something, say something (6/16/16) – If for any reason you don’t see posts you think should be showing up on GURPDay, please let me know!
  • Alternate Feints vs Setup Attacks (6/16/16) – Peter writes rules for an alternate mechanic for the Feint maneuver. I compare it to my Setup Attacks from Pyramid #3/52, and find that his option is lower book-keeping and will coexist with Setups easily.
  • GURPS Day Summary June 10 – June 16, 2016 (6/16/16)
  • Aeon Campaign S2E10 – Do not adjust your set (6/14/16) – In S2E10 of the Aeon Supers campaign, we . . . do not adjust your set. We have taken control. And you have been taken to the outer limits. Murui has a bit of a mental journey to make, and we all help. The Commander was there, and you, and you . . .oh, Toto!
  • Sir Robin ran away (6/12/16) – While not technically a GURPS post, it spawned several others that were GURPS-related. So if you have issues with your players running away, or never doing it because it’s pointless, I’m interested in knowing!

Code by Clockwork (Jeff Demers)

Dark Paths and Wandered Roads (Jason Woollard)

  • Sundered Lands 8 (6/16/16) – The Guardians re-take the Blue Nixie and begin looking for what they came for, hopefully before the Harbor Watch arrives! The newest adventures in the Sundered Lands of Palladium, our GURPS: Palladium Fantasy campaign.

PK’s Game Recaps and Tidbits (PK Levine)

Yore (Martin Ralya)

Insidious GURPS Planning (Mr. Insidious)

Shooting Dice (Hans-Christian Vortisch)

Fragments of the Last War (Bryan Timms)

Ravens N’ Pennies (Christopher R. Rice)

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