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Interview with Steve Jackson: Text Transcript finally available!
I finally forced myself to sit down and put nose to grindstone and finished editing the text transcript to the Firing Squad Interview I did with +Steve Jackson. It took much longer than usual – I’ve had a lot going on at work with presentations, various internal meetings, and lots of conference calls. That and having…
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Features | GURPS | GURPSDay | UncategorizedGURPS Day Summary June 17 – June 23, 2016
Thursday is GURPSDay, and below you can find the blog activity from the last seven days. Over the last week, as of 10am CST, there have been 42 GURPS-Related posts from our list of 54 blogs that have popped up on the radar screen as of 8am CST. Not every blog posts about GURPS every…
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Defend vs. DEATH!
Thursday is GURPS-Day, and this one might be the shortest content-containing GURPS-Day post ever. +Christopher R. RiceĀ and I were chatting about character templates for a project that we’re involved in. I was musing that we should maybe, instead of a set template, allow something like “50 points in ST and HT, 60 points in DX…
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Reloading Press: .416 Barrett (10.6x83mm)
The Reloading Press is an at-least-weekly feature here on Gaming Ballistic for 2016. Each week it looks at some interesting real-world cartridges and presents them with hopefully-useful information in GURPS Format. .416 Barrett (10.6x83mm) I was laboring under the impression that the .416 was just a .50BMG necked down to .416. This proved to be…
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Navelgazing for fun and profit
I’m taking a page from +Peter V. Dell’Orto‘s book today, and just throwing down some random thoughts. GURPS Dungeon Fantasy: Jade Regent As much as I occasionally take gentle shots at the Adventure Path and its theme, I have a fantastic time playing in that game. It gives me my only real outlet for actually experiencing…
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Fast Play and Slow Combat
Some recent posts by me and others have touched on combat pacing. On the one hand, we have a situation where the frantic pace of blows given and received strikes some as unreasonable for certain situations. It doesn’t properly match some one-on-one combats, and even when it does, one has to invoke pretty extreme rules…
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My granddaughter (6) liked Zootopia, so not that much emotional robustness is required. She says she wasn't scared by it. Otherwise interesting and revealing juxtaposition.
My granddaughter (6) liked Zootopia, so not that much emotional robustness is required. She says she wasn't scared by it. Otherwise interesting and revealing juxtaposition.