GURPSDay on Friday
I am travelling, and was in a clean room working when i usually compile GURPSDay.
I will get it ASAP.
I am travelling, and was in a clean room working when i usually compile GURPSDay.
I will get it ASAP.
A thread on the forums made me break out Excel again so I can look at the “optimum” one-one-one level of deceptive attack for all combinations of DA and defense level. The answer is darn complicated, turns out. Here’s an example of what I mean: This is the example Cadmus faces when he’s got his…
Earlier this week I sat down with +Hans-Christian Vortisch , who has made a solid game writing presence being the go-to guy about firearms, especially makes, models, and usage. We talk about his history in gaming and how he came to write about games, as well as an awful lot about firearms, both using them…
I promise I’ll let this go at some point. But not today. In my little mishap from this past Tuesday, I estimate that I got tossed about 6-8 feet. Well. That’s enough to calculate a trajectory! If we assume that I was launched at the most effective and efficient launch angle of 45 degrees for…
I promised to do this a while back, and am only now getting to it. I’m now doing Sandbox Friday, where I try and use the d30 Sandbox Adventure Generator to slap down two seeds. Trigger accusation Major Goal solve mystery – phenomenon Obstacle to Goal awaken sleeping NPC Location cemetary Location Feature plaza Phenomena…
The Violent Revolution continues! Perhaps even more important to how a roleplaying game resolves whether or not a fighter strikes home at his foe is how his opponent reacts when struck. I’ve been reading +Jon Peterson‘s “Playing at the World” recently, a densely packed and quite informative history of games, gaming, and (most specifically) Dungeons and…
I’m taking the really useful and fun stuff being written for Melee Academy, as well as other good posts that come my way, and collecting them under a separate page: Melee Academy. Watch this page for new stuff that helps get people’s arms wrapped around fightin’ in GURPS, and if you see something on another…