Dungeon Grappling: Deal of the Day 9/24
Dungeon grappling is going to be 70% off tomorrow for the drive-thru RPG deal of the day. If you’ve been on the fence, tomorrow is going to be a great day to pick up the pdf version of that title.
Dungeon grappling is going to be 70% off tomorrow for the drive-thru RPG deal of the day. If you’ve been on the fence, tomorrow is going to be a great day to pick up the pdf version of that title.
Today we remember those who have fallen, and honor them for their sacrifice. What we do with the fruits of that sacrifice is up to us. Happy Memorial Day.
The Reloading Press is an at-least-weekly feature here on Gaming Ballistic for 2016. Each week it looks at some interesting real-world cartridges and presents them with hopefully-useful information in GURPS Format. 7.62x51mm NATO The 7.62x51mm cartridge occupies an interesting place in the US military history. After the tremendous success of the .30-06 semi-automatic weapon in…
+Peter V. Dell’Orto noted here that sometimes there’s a bit of a mental squaaawwwk! when it comes to comparing piercing vs. impaling damage types. He makes some good points, and partly, this ties into penetration and injury GURPS-physics. Impaling damage, by and large, is assumed to result from a deep, often narrow, penetrating injury that gets…
OK, gearing up to make The Table. I think I’ll be going with the following columns. Class – self explanatory, but this table won’t deal with multiclassing Race/Specialty notes – things like “half-elf pirate” or “Mountain Dwarf Battlemaster” HP (Effective HP) – I think I might note things like 71 HP (+71 HP due to…
GURPS Basic Set covers the question of how high your skill levels should be with the Choosing Your Skill Levels box, on p. B172. Some other resources (GURPS Tactical Shooting, Guns Skill Levels, p. 42) also throw down what the right skill levels are for various archetypes. But let’s, as Jeffr0 put it, tear down the…
I have no idea why I did this. But I was thinking, probably because of my comments in my firearms-related Violent Resolution column. But . . . I wondered to myself if there was a way to turn some sort of real-world number into D&D damage output. I know, I know. Why would I ever…