Skull and Shackles: Blue Blight’s Embrace

All sorceresses have tattoos,
I guess, but this one had a map!

Today was Pathfinder, day, with +Jeromy French as GM, and +kung fu hillbilly and +Matt Sutton joining me as players. +Joshua Taylor and Evil Gimble was missing tonight.

I am going to unashamedly talk spoilers here, so be warned.

Last game ended with a combat, our tower had been attacked by quite a large force. We’d reinforced anyway, and as usual we played out the battle mostly with the teeming hordes of the bad guys in the background. We basically wound up chasing a sorceress around for a while, eventually killing her.

Turns out there was some interesting stuff tattooed on her back, which naturally Evil Gimble had flayed off and made into a nice portable map.

Hey! Something like this . . . but skin

Evil-aligned characters can get away with that sort of thing, and the rest of us neutral types mainly just make noises of “is that really necessary.”

Anyway, the map had a key bit on it, a bit of a puzzle-poem, which I won’t fully reproduce.

Nonetheless, Admiral Allejandro (Kung Fu Hillbilly’s bard) totally nailed every single Knowledge: Local and other Knows Trivia roll he was asked to make, so we were able to deduce the rough corner of the ocean we should visit.

It was only a week away, so we gathered up a crew, set sail, and headed out doing what pirates do: looking for buried treasure.

The area we arrived at reminded me instantly of somewhere I’ve seen before: the Big Blue Hole in Belize. Other than some typically odd vine structures which led us to decide that there was no way in hell we were taking our ship in there, we more or less did pretty well in figuring out where to go (it didn’t hurt that the critical

Perception roll to see man-sized caves was a 33). Anyway, we decided that we’d needed to wait until dawn to ensure we got the right place. We did, saw what we expected to see, figured out the final clue without die-rolling, and went spelunking. Or climbing, and then digging, and then falling, and then spelunking. And attacked by Sahuagin.

These are like Nazis to Indiana Jones: “Sahuagin. I hate these guys.”
“Sahuagin. I hate these guys.”

Anyway, thanks to the off-camera action of Evil Gimble, we had lots of potions to let us breathe underwater and give a nice bonus to Swim. So despite forgetting the Coral Crossbows we’d looted which work remarkably well underwater, we made fairly short work of five or so Sahuagin, taking a few minor wounds in the process.

Next week, Gimble will hopefully join us as we continue the dungeon crawl to look for the loot.

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