It’s another GURPSDay, and here’s the last few weeks of posts! My 8th Kickstarter, Norðvorn Sagas, launched on September 10, and funded on the 17th! We are now at 125% funding with more than three weeks to go. Given the trajectory of Kickstarters, we’re estimated by BackerTracker to hit over $30,000, well past the highest stretch goal. With help, we may even do better. This was helped a whole lot by a surprise addition.

The Hand of Asgard presents additional options and guidelines presented for Clerics who choose to devote themselves to the worship of just one instead of the pantheon as a whole. Also included are more than twenty new Holy Might abilities available for Asgardian Clerics and Holy Warriors to bring the word . . . or the sword . . . to those that need it. The book is 16 pages long, in 8×10 format. It is available as an add-on to a pledge level, rather than as part of an existing pledge.

 

In any case, we’re here for GURPSDay, so scroll all the way down (the random order is, well, random). Catch up and get some repeat views and if you missed some. They’re in reverse chronological order, so if you’re up-to-date, just skim off the top!

News for Gaming Ballistic:

  • The proof of Dungeon Grappling to finally finish all the physical rewards for Citadel at Nordvorn came in brilliantly (if months late). I got 100 of them printed, and the’re on the way to me (PubGraphics expedited the printing). They should be in the mail Tuesday. Finally.
  • I ordered all physical goods for Four Perilous Journeys except for the international card decks and counter tiles. Still working on CE Mark issues; need to chat with folks. Might have found a better option for the cards, but not the cardboard chits.
  • All five files for Four Perilous Journeys were accepted and the books will be ready to ship by October 4! 100 of each book will go to the UK for international distribution, and the balance come to the USA.
  • I announced the approval of the Nordlond Enemies Book (tentatively titled Norðlondr Óvinabókin) as my next approved Dungeon Fantasy RPG project. I’ve actually got an idea for a companion book that should be a very tasty treat.

GURPSDay is in its sixth – GURPSDay started in February 2013,  a year after I started Gaming Ballistic. Things have slowed down a bit, and I’ll be considering how to revitalize this weekly activity. I’d like to see an average of 100 posts here per week – one per blog, ish – so we’ll see what we can do to get creative juiced flowing.If you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay! Aug 30 to Sept 19, 2019”

It’s another GURPSDay, and here’s the last few weeks of posts! The Dungeon Fantasy Magic Items 2 Kickstarter came and went, and was super-close – like less than $950 – from getting to its singular stretch goal of 64 pages instead of 48. All may not be lost, however, and the Backerkit phase will start when SJG is ready.

The other big news is that if you want more Dungeon Fantasy RPG, well, you can have it. My 8th Kickstarter, Norðvorn Sagas, launched this past Tuesday. It had the strongest first day of any Kickstarter I’ve yet launched, even better by a few bucks than Four Perilous Journeys. It’s currently sitting just shy of 80% funding, and is roughly halfway to the “300 physical orders” first stretch goal. Given the trajectory of Kickstarters, we’re in a good position to threaten the $29K stretch goal as well, but of course we need help.

In any case, we’re here for GURPSDay, so scroll all the way down (the random order is, well, random). Catch up and get some repeat views and if you missed some. They’re in reverse chronological order, so if you’re up-to-date, just skim off the top!

News for Gaming Ballistic:

  • My second print proof on Dungeon Grappling has still not arrived, despite being told it was on the way nine days ago. I’m starting to think I need a new PoD company. That’s a real shame..
  • I ordered all physical goods for Four Perilous Journeys except for the international card decks and counter tiles. There are some lingering questions on whether Kickstarter rewards not available through retail must be certified/marked with CE Mark. I don’t THINK so, but I need to chat with folks.
  • I have not yet heard back from my printer on whether the Four Perilous Journeys files have been accepted. This is odd, and I’m also waiting for some quotes from them, so I will keep at it. Weird week for communication.
  • I announced the approval of the Nordlond Enemies Book (tentatively titled Norðlondr Óvinabókin) as my next approved Dungeon Fantasy RPG project. It’s still in the future, but if the current KS takes off and we hit somewhere around the $75,000 level (yes, this is ‘irrationally exuberant given that level of funding usually requires a first-two-day total on the order of $20-25K) I can self-fund it.

GURPSDay is in its sixth – GURPSDay started in February 2013,  a year after I started Gaming Ballistic. Things have slowed down a bit, and I’ll be considering how to revitalize this weekly activity. I’d like to see an average of 100 posts here per week – one per blog, ish – so we’ll see what we can do to get creative juiced flowing.If you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay! Aug 23 to Sept 12, 2019”

It’s another GURPSDay, and here’s the last few weeks of posts! The big news right now in the GURPS-o-Sphere is the Dungeon Fantasy RPG Magic Items 2 “Quickstarter.” This four day campaign funded quickly, and is going to end Friday, 5:30pm Central Time. Right now it’s past $10K, and so is less than $5,000 (about 215 people) away from the only stretch goal, which is to push the book from 48 to 64 pages.

It’s already written, laid out, and art inserted. Get it now at a discounted price (seriously: check the price of DFRPG Monsters 2 on Warehouse 23, compare to its backer-level price during its own Kickstarter, and you’ll see similar discounting. It’s a good deal right now. 

In any case, we’re here for GURPSDay, so scroll all the way down (the random order is, well, random). Catch up and get some repeat views and if you missed some. They’re in reverse chronological order, so if you’re up-to-date, just skim off the top!

News for Gaming Ballistic:

  • Fulfillment is complete on Citadel at Nordvorn. If you like it, please say something in a public place. A Tweet, a blog post, a review, a Forum post.
  • My second print proof on Dungeon Grappling is on its way to me. The entire book was lightened up by 10-15%, which hopefully will restore the details to the artwork. If so, I’ll confirm the 100-copy order, get the 15 or so books I owe folks from various projects under way, and then we’ll be back in stock.
  • Ship approval and print approval for Four Perilous Journeys is done for all products. All PDFs have been delivered. I will be ordering the physical goods (counter tiles and card decks) this week.
  • I anticipate launching another Dungeon Fantasy RPG Kickstarter on September 10, which should go until October 12. There will be three books in it: two adventures and one short supplement. Look for it, and please spread the word.

GURPSDay is in its sixth – GURPSDay started in February 2013,  a year after I started Gaming Ballistic. Things have slowed down a bit, and I’ll be considering how to revitalize this weekly activity. I’d like to see an average of 100 posts here per week – one per blog, ish – so we’ll see what we can do to get creative juiced flowing.If you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay! Aug 16 to Sept 5, 2019”

It’s another GURPSDay, and here’s the last few weeks of posts! I made major progress on Four Perilous Journeys, and for the first time in months I can hit the garage and work on shields and crafting.

Scroll all the way down (the random order is, well, random). Catch up and get some repeat views and if you missed some. They’re in reverse chronological order, so if you’re up-to-date, just skim off the top!

News for Gaming Ballistic:

  • Fulfillment is complete on Citadel at Nordvorn, in that all books were sent out. I presume nearly everyone has received them, and if not, they have tracking numbers and my email address.
  • I’m still working to get a reprint from PubGraphics on Dungeon Grappling. They literally changed their print equipment, and in the last year or so reshuffled staff; I’m not wild about the timeliness of the interactions as of this point, and my need another local POD source. Once the new proof copy arrives, I’ll get the 14 owed books out.
  • Ship approval and print approval for Four Perilous Journeys is done. The counters/chits ready for print. I finished up the first draft of the NPC reference cards and they look pretty good, and I’ve sent them out to about 50 folks for proofing. As these are a licensed product, I also need ship approval from SJG on these as well. They’ll be fully finished by the end of the weekend. Then I can start ordering stuff.
  • I anticipate launching another Dungeon Fantasy RPG Kickstarter on September 10, which should go until October 12. There will be three books in it: two adventures and one short supplement. Look for it, and please spread the word.

GURPSDay is in its sixth – GURPSDay started in February 2013,  a year after I started Gaming Ballistic. Things have slowed down a bit, and I’ll be considering how to revitalize this weekly activity. I’d like to see an average of 100 posts here per week – one per blog, ish – so we’ll see what we can do to get creative juiced flowing.If you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay! Aug 9 to Aug 31, 2019”

Today is once again GURPSDay, and here’s the last four weeks of posts! Things are starting to wind down on Four Perilous Journeys, so hopefully a bit calmer around here.

Scroll all the way down (the random order is, well, random). Catch up and get some repeat views and if you missed some. They’re in reverse chronological order, so if you’re up-to-date, just skim off the top!

News for Gaming Ballistic:

  • The Citadel at Nordvorn, Hall of Judgment 2nd Edition, and Fantastic Dungeon Grappling print books are in the process of being fulfilled. They may even be done. Folks are getting their books
  • If you ordered a physical copy of Dungeon Grappling, I’m working to get a reprint. The first trial from PubGraphics was too dark; a second proof should be arriving shortly that’s 10% lighter.
    • Lost Hall of Tyr 2nd Edition got replenished at Studio 2; these will fulfill normally.
    • For nearly everyone else, if you don’t have your stuff by September 1, contact me immediately.
  • I’m only waiting for ship approval on the last two books for Four Perilous Journeys. The other three have been distributed. Once I get ship approval, I’ll get the five books to the printer and then reformat the printable counter PDF as well as assemble the NPC card deck.

GURPSDay is in its sixth – GURPSDay started in February 2013,  a year after I started Gaming Ballistic. Things have slowed down a bit, and I’ll be considering how to revitalize this weekly activity. I’d like to see an average of 100 posts here per week – one per blog, ish – so we’ll see what we can do to get creative juiced flowing.If you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay! July 26 to Aug 23, 2019”

Today is once again GURPSDay, and here’s the last four weeks of posts! I’m starting to get a bit more content on the actual blog front; this is always improved with more actual game play, and I hope to return to that in the near future, once the 4PJ Kickstarter winds down fully. More on that in a bit.

Scroll all the way down (the random order is, well, random). Catch up and get some repeat views and if you missed some. They’re in reverse chronological order, so if you’re up-to-date, just skim off the top!

News for Gaming Ballistic:

  • The first edition of Hall of Judgment hardcover is on sale for 50% off at both the Gaming Ballistic store and Warehouse 23. Pick it up for $12.50.
  • The Citadel at Nordvorn, Hall of Judgment 2nd Edition, and Fantastic Dungeon Grappling print books have arrived at Studio 2 in TN and I am working with them to get the shipping labels worked out.
    • If you ordered a physical copy of Dungeon Grappling, I’m out of those and have ordered more. I will ship you that separately when I get them, at my expense. There are 14 people in this category.
    • If you ordered a physical copy of Lost Hall of Tyr (Second Edition), Studio 2 is out of those because the USPS lost a box of 20 books. I have re-sent 40 which should arrive in 5-7 days. This may or may not impact delivery schedule. There are 11 people in this category.
    • For nearly everyone else, I expect books to start flowing out next week, and thus final completion will be Aug 19 through Aug 30. If you don’t have your stuff by September 1, contact me immediately.
  • Art is complete for all four primary adventures for 4PJ and three of the four books are under review with SJG. I have final changes for Curse of the Pirate King that need to be made, mostly typos. I have the final editing pass for Vampire Hunter Belladonna in place, the book is laid out, and all art has been commissioned. Once I get the manuscripts finished (next few days) I can and will turn to the card decks (black and white) and token sheets (color) and the PDFs of each. I’ve got some stock art to purchase, but really, playing with photoshop and InDesign are fun for me, so this should go fairly quickly. The hardest part will be picking which NPCs/Monsters to make cards out of: 12 or 13 per adventure!
  • I made my first substantial retail sale! Source Comics and Games in the Twin Cities bought six each of everything I had stock to deliver, and we finally worked out the Invoicing. I wanted to tie it to WooCommerce, but my plugins are borked up. So I just used PayPal and that went in flawlessly. The eCommerce end of things on my website could use some real help.

GURPSDay is in its sixth – GURPSDay started in February 2013,  a year after I started Gaming Ballistic. Things have slowed down a bit, and I’ll be considering how to revitalize this weekly activity. I’d like to see an average of 100 posts here per week – one per blog, ish – so we’ll see what we can do to get creative juiced flowing.If you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay! July 12 to Aug 8, 2019”

I’m going to try and keep this short and disgruntled.

I’ve got Drop Caps that I’m using for ID’ing part of a new adventure. I have asked, and the author complied, that all of the room numbers for a programmed adventure have three digits in them. I used a Paragraph Style and set the first three letters in the style to drop cap by three lines.

That gave me this, which was unacceptably tight. Ignore the crap font for now; I wanted the numbers to stand out, and tried the same font as the title. It doesn’t work; not readable enough. But the different font will be important later. For the record, it’s called “Rebuffed.”

Next, I treid a bunch of other things, including what was most-recommended on the net, setting a linked Character Style to higher Kerning. A LOT higher. That not only spaced out the drop-cap, but it made the character spacing unacceptably wide for the room numbers. So no joy there.

I tried something else, and while I got good spacing, it inexplicably dropped the room number. I still have no idea what caused this. At all.

Finally, I found that if I manually first deleted, and then inserted a single space between the large number and the following text, I could highlight that space and adjust the Kerning of just that space. That works.

Great, I have 193 room numbers. I don’t wish to do this 193 times. Fortunately, with GREP I don’t have to.

  • Go into Find.
  • Use the GREP part of Find (click on it).
  • Find any three digits (\d\d\d) or (/d/d/d) I can’t remember at the moment, and use “find format” to select the Rebuffed font.
  • In Replace, use $0_ ($0 is “found string” and the underscore is a space), and set the Kerning to what you want. In my case, it was 200. If you need more, you can get more, manually.
  • Change all. Oh, look . . . 193 changes made. Wooticus.
  • THEN, go back to GREP. Don’t change the “find” because you still want those same three characters. Delete the space in the Replace box.
  • Then change the Kerning formatting back to zero.
  • Change all. 193 changes made, and now there’s a space after the three-digit Drop Cap with the proper Kerning. And it looks like this.

So all is right with the world for now.

There are a LOT of tricks to do fun things with a single drop-cap letter. Fewer that I could find with a drop-cap string of things. A lot of the “fixes,” which will 100% work, are to take your drop-cap target and cut it out, then paste it back as an anchored object. This is a pain in the rear to do 193 times, but the formatting choices you will have are much larger, as you can use the very robust Text Wrap features to control formatting. In fact, what I’d appreciate in InDesign quite a bit would be if the Drop Cap function did exactly that: it pulled each targeted letter out of its string and pasted it in as an anchored object with the proper settings automatically, creating a Paragraph Style and Character Style called (say) Drop Cap Style 1 and Drop Cap Character Style 1. That way you can independently format the drop-cap and the following text more easily. You can still do it, but one must be careful, or you get the weird behavior in my middle example without changing any of the settings. I mean, I’m sure what’s happening is my fault; the computer is just following instructions. But something changes and it’s not always something I know how to fix.

Anyway, that’s my “struggling mightily with InDesign” layout lesson for today. Hopefully it’s useful to someone.

 

Today is once again GURPSDay, and here’s the last three weeks of posts! I’m still not quite yet at a point to get myself back to regular blogging again. I’m hoping sometime in the next month things will shape up. If nothing else, a return to school days for the kids – where they have to go to bed (and get up) earlier will return some evening hours to me with which I can engage in more writing.

Scroll all the way down (the random order is, well, random). Catch up and get some repeat views and if you missed some. They’re in reverse chronological order, so if you’re up-to-date, just skim off the top!

News for Gaming Ballistic:

  • The first edition of Hall of Judgment hardcover is on sale for 50% off at both the Gaming Ballistic store and Warehouse 23. Pick it up for $12.50.
  • The Citadel at Nordvorn, Hall of Judgment 2nd Edition, and Fantastic Dungeon Grappling print books US arrival schedule is moving forward; the books should have made landfall in Newark, NJ yesterday or today, and from this point, it’s a matter of “when do they clear customs” for the clock to be started.
  • Art is starting to really flow in for all five Perilous Journeys, and they’re still available for pre-order. All five covers are ready to rock. All counter art (the most numerous type) is commissioned and in progress. I’ve got some good movement on the internal art for Curse of the Pirate King; the other three primary GM’d adventures have been distributed to backers in “prelim” form, for review. Most comments received are helpful, actionable, and reasonable.

GURPSDay is in its sixth – GURPSDay started in February 2013,  a year after I started Gaming Ballistic. Things have slowed down a bit, and I’ll be considering how to revitalize this weekly activity. I’d like to see an average of 100 posts here per week – one per blog, ish – so we’ll see what we can do to get creative juiced flowing.If you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay! July 5 to July 25, 2019”

Thursday is GURPSDay, and well, things got a bit nuts, so it’s a day late again. Good thing I’m going back three weeks at a time! Alas, as you can see, no blogging this week.

Scroll all the way down (the random order is, well, random). Catch up and get some repeat views and if you missed some. They’re in reverse chronological order, so if you’re up-to-date, just skim off the top!

News for Gaming Ballistic:

  • The first edition of Hall of Judgment hardcover is on sale for 50% off at both the Gaming Ballistic store and Warehouse 23. Pick it up for $12.50.
  • The Citadel at Nordvorn, Hall of Judgment 2nd Edition, and Fantastic Dungeon Grappling print books US arrival schedule is now really really set, since the ship sailed from the UK on July 17 with the books aboard. If everything goes to plan, they’ll be arriving at Studio 2 for distribution/US fulfillment Aug 13-14 unless we get either lucky or unlucky.
  • Art is starting to really flow in for all five Perilous Journeys, and they’re still available for pre-order. Contracted and approved the cover sketch for Vampire Hunter Belladonna, the 32-page solo adventure currently being written by David Pulver. The cover for Ironskull Castle got final sketch approval and Juan expects it to be done this weekend.
  • Overall, I am still hopeful to send out preview PDFs of at least four, if not five, adventures. Some will be lacking in art more than others, but all will be playable.

GURPSDay is in its sixth – GURPSDay started in February 2013,  a year after I started Gaming Ballistic. Things have slowed down a bit, and I’ll be considering how to revitalize this weekly activity. I’d like to see an average of 100 posts here per week – one per blog, ish – so we’ll see what we can do to get creative juiced flowing.If you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “Thursday is GURPSDay! June 28 to July 19, 2019”