A Good Framework
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A Good Framework

Writing is not always mechanical, nor is it always something that is amenable to a fixed structure. But sometimes, perhaps even many times, it is. And game writing is technical writing for the most part, and that means structure, clarity, and ensuring the right information is conveyed. For the Tower of Justice scenario I’m finishing up right…

Gaming Ballistic Update – August
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Gaming Ballistic Update – August

Wow. Big month. Went to GenCon. Can find blog posts on that kickin’ around. I learned a lot, gamed a lot, and networked a lot. I still have to catalog the mighty stack of artists’ business cards I got. I sold about 10 copies of Dungeon Grappling. That was good; more would be better. To…

Editing Trick? Maybe, maybe . . .
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Editing Trick? Maybe, maybe . . .

I found an interesting feature in MS Word that might change how I edit documents in the future. It’s the “Compare Documents” feature. Take two files, say, Original and Edited Copy. Then insert them into the grinder, and out pops a marked-up document just as if you did the “one line at a time” thing…