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  • Melee Academy: Opening Moves for my Superhero
    Aeon Campaign | Features | GURPS | Melee Academy | Uncategorized

    Melee Academy: Opening Moves for my Superhero

    Bygamingballistic February 10, 2016October 24, 2016

    Welcome to another installment of Melee Academy! Today’s topic is “Opening Moves.” Here are some other posts by other participants Melee Academy – Wu Wei – Mailanka crouches in Wait with a post on Wu Wei. How you can use optional rules to create greater tension in your melee game, and why Wait can be…

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  • Aeon S1E5: More than meets the eye
    Actual Play | Aeon Campaign | GURPS | Uncategorized

    Aeon S1E5: More than meets the eye

    Bygamingballistic February 9, 2016October 24, 2016

    October 29, 2015 Dramatis Personae The Commander (Doug) – telekinetic super-soldier with a really angry dog (Yukio). The dog is a powerful ally (250-300 points) and very intelligent and very, very aggressive. Arc Light (Christian) – battlsuited gadgeteer with electrical powers The Rat Queen (Emily) – brick with super-perception; made of actual rats Eamon Finnegan…

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  • Reloading Press: .45 ACP
    Features | GURPS | Reloading Press | Uncategorized

    Reloading Press: .45 ACP

    Bygamingballistic February 8, 2016October 24, 2016

    The Reloading Press is an at-least-weekly feature here on Gaming Ballistic for 2016. Each week it looks at some interesting real-world cartridges and presents them with hopefully-useful information in GURPS Format. .45 ACP / 11.43 x 23mm The .45 ACP was designed and adopted between 1910 and achieved “final” approval in 1911, when mated with…

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