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  • Actual Play | Fifth Edition | Majestic Wilderlands | Uncategorized

    Majestic Wilderlands – Look Squirrel/We Shot the Sheriff

    Bygamingballistic March 17, 2015October 24, 2016

    We start off east of the bridge entering the city, and observe from a half-mile away that there’s a knight and three yeoman interrogating those who wish to cross. Based on our familiarity with this area, we know there’s a manor nearby – actually, lots of them. This is thanks to a poor set of…

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  • GURPS | Uncategorized

    Re-racking the shotgun

    Bygamingballistic March 15, 2015October 24, 2016

    Shotguns are an interesting beast in any game, and GURPS is no exception. A while back – Jan 2014 –  I posted some alternate stats for shotguns, using my ballistics program. Some recent questions on that particular post – over a year ago, plus the fact that actually shooting shot from a shotgun, as opposed…

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  • GURPS | Uncategorized

    Follow-up musing on Rcl and Unready Weapons

    Bygamingballistic March 12, 2015October 24, 2016

    +Harold Bauerle had an interesting comment/idea in response to my post yesterday. He posited . . . well, I’ll just quote his idea in full: Totally off the top of my head, but what if there was a stat whereby if you fired too many shot with a weapon it became Unready, and would need to…

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