Shields Will Be Splintered (Shields in The Broken Blade)
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Shields Will Be Splintered (Shields in The Broken Blade)

My article in this latest issue of Pyramid, The Broken Blade, presents an alternate framework for weapon breakage based more or less on looking at the HP of the weapon in question. In fact, the basis for the calculations I did was to (say) compare the HP of a sword (2-4 lbs of steel) to…

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Melee Academy: Disarms comments by Railstar

Over on the SJG Forums, user Railstar replied to a thread announcing last Thursday’s topic. It’s a valuable contribution to the discussion, so I reproduce it here: Disarms and Reach For GURPS at least, the Reach on Disarms is one reason to use it – because you can disarm someone from the combined Reach of…

Alternate Disarms in D&D5
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Alternate Disarms in D&D5

The Melee Academy series from Thursday got me thinking of alternate mechanics for disarms in D&D. The existing one is straightforward and usable. Roll a melee attack, opposed by your foe’s Strength (Athletics) or Dexterity (Acrobatics). But neither of those two really speak well to a disarm. If anything, a Saving Throw is almost more…