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Randomly Aware – Fast Situational Awareness

One of the tricks about GURPS with its one-second time scale and tactical-map resolution is that in many cases you get really, really good situational awareness just by looking at the map or VTT. This can offset the fact that the character isn’t aware of all the things the PC is aware of, but mostly…

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My Teenage Daughter: Doing the Impossible

So, she’s rounded up three other people and managed to arrange a weekly (!!) D&D game. Every Friday. Firm commits. And apparently I’m running it. “We’ll need characters for three of us; E already has one.” “Um. We make characters AFTER Session Zero. We don’t even know what game we’re playing yet.” “Hmmm. I guess…

Planning for 2024…
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Planning for 2024…

So, to restate the obvious-but-important: It’s January. Time to really dig in and figure out what’s coming. To do that, though, I need to briefly cover where I’ve been. 2016: Dungeon Grappling. My first project. Broke even but I did it on time, on budget. 2017: Lost Hall of Tyr. Meh. 2018: Dragon Heresy, Hall…