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CAG (Computer Assisted Gaming)
Over the next week while I’m in Malaysia, I will be playing in at least one, if not two gaming sessions at various times. One will be the next-best thing to an actual face-to-face game, using Google Hangouts and TableTop Forge to do video conferencing. The other uses MapTools and is a GURPS Dungeon Fantasy…
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You can do magic
This one is going to be some thoughts, but I’ll get this out of the way early: I’m not terribly experienced with the current and alternate GURPS Magic systems. Some of that is lack of interest, some is lack of experience . . . but some is experience playing and GMing in a few games…
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Throwback: I still don’t like impaling
Another throwback while I edit 90 minutes of video from my daughter’s musical peformance last weekend and ensure I meet my Violent Resolution commits. Today’s throwback is a series of posts that deal with the impaling damage type. The first is from Jan 2013, basically within a month of starting the blog, where I complain…
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Sample Dragon Heresy NPC/Foe: the Archmage
A sample NPC/Monster writeup from the Dragon Heresy draft. This started life in the SRD5.1, but has been modified for the new game rules. Archmage Medium humanoid (any race), any alignment Speed 30 ft. STR DEX CON INT WIS CHA 10 14 12 20 15 16 0 +2 +1 +5 +2 +3 Defenses Wound Thresholds…
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Gaming Ballistic Interview: GURPS Line Editor Sean Punch
A one-hour interview with GURPS Line Editor +Sean Punch. In the interview, we cover GURPS‘ strengths and weaknesses, compare and contrast it a bit to other game systems, muse on the state of the RPG industry, discuss “realism” in games, and much more. At the end, Sean talks a bit about how to write well for…
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Playing with DnD5 Characters – 6th level Battle Master Fighter
This build is supposed to be identical to the Champion from yesterday, but with the Battle Master variant of the fighter instead of the Champion. The Battle Master’s schtick is “superiority dice,” of which you get four at 6th level, that can be spent on combat maneuvers. Many of these maneuvers are badass. Most of…
