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Old School Grappling in Gothridge Manor #8
When I wrote Technical Grappling for GURPS, I had a basic design philosophy: use the same concepts as a striking roll – attack, defense, damage – to inflict a variable amount of effect on your foe. In this case, the effect is control and restraint, rather than injury. +Peter V. Dell’Orto liked the concept enough to…
Blogging from 38,000 feet and 534mph
Speeding along here on an A330-200 on my way to Hong Kong. Out my window is Kamchatka. A forbidding and beautiful land. I know it’s all that when it comes to playing Risk, but after actually flying over it, I think there needs to be a house rule here – every turn you have armies…
The Bait and Switch
I can’t find the thread anymore. But over at the SJG Forums, someone was talking about starting perhaps an Old West style game. But then, there would be Zombies. But the players wouldn’t know ahead of time. This brought up the concept of the Bait and Switch, where the players are ready for one style…
Dragon Heresy and Gaming Ballistic (LLC!) update
A bit of bullet-point news, because I have a review of Dungeon Fantasy 19 I want to write. Gaming Ballistic is now Gaming Ballistic, LLC Anticipating a real product with real sales, and not wanting to lose my house, ever, over a game, I have stood up a company for the purpose of selling the…
Technical Grappling Q&A – Part 1
With any new system that introduces new mechanics, questions come up. Technical Grappling introduces some new stuff, such as Trained ST, Bite ST, Control Points, and a host of changes and tweaks to existing mechanics. I thought I’d throw down a list of the questions I’ve had to answer, either on the SJG Forums, my…
Heretical Playtest: Group 3 gets dogpiled by orcs
I’m tired. so this will be a quick summary. I was joined by +Erik Tenkar , +Tim Shorts , and +Rob Conley in the first session for “Group 3,” one of the playtest campaigns I’m running for the Heretical RPG. The characters were two rangers with chain shirts and longbows, both with one or two short swords, plus a dwarven cleric…