The Dwarven Stronghold likes grappling
+Boric Glanduum over at The Dwarven Stronghold has reviewed Gothridge Manor #8.
He seems to like it. You might too – why don’t you pick up a copy and find out?
+Boric Glanduum over at The Dwarven Stronghold has reviewed Gothridge Manor #8.
He seems to like it. You might too – why don’t you pick up a copy and find out?
The Big News: We crossed the line this morning, and now it’s all about stretch goals. Pledges have been averaging $70 or so, which means for every (roughly) 60 new backers, we add 16 pages. Also: watch this space, because I just got some great news, which I shall share later today. Shadow of the…
I’m playing in +Rob Conley Majestic Wilderlands campaign, using D&D 5th edition as the ruleset. I’m playing a Paladin of 4th level, following Oath of Devotion. The character background and full writeup can be found here. I’ve got six spell slots plus Sanctuary and Protection from Evil/Good which are Oath abilities and therefore always prepared. What…
Joined +Erik Tenkar, +Peter V. Dell’Orto., +Tim Shorts , and +Chris Maler for some Swords and Wizardry Mad Overlord action. First thing is we pick up Bello the homeless Dwarf. He’s been tying his shoes for a while, we decide. We put him in front so he can detect the wheelchair-ramp slope of 5%. We set up a marching order, get…
Looking at the past in order to chart the future as we head into December. I started Gaming Ballistic on Dec 26, at my wife’s parents house, after (most likely) reading +Peter V. Dell’Orto‘s DF blog, and possibly some others. Re-reading my first week or two of posts, though . . . mostly it was Dungeon…
A few days ago I posted this sketch of the local area that will become the Krail’s Folly stomping grounds. I think it’s a relatively compelling little map. But powerpoint just sucks as a graphics tool. Fortunately, I have two other tools at my disposal. ProFantasy’s Campaign Cartographer 3, and Fractal Mapper 8. Unfortunately, I…
I’ve been reading some posts recently mostly expressing dissatisfaction on the Fate Point Economy for the Fate system. I was wondering if it would be interesting if instead of a certain number of Fate Points for each character, that players could invoke as many aspects as many times as they’d like, but each time they…