The Dwarven Stronghold likes grappling
+Boric Glanduum over at The Dwarven Stronghold has reviewed Gothridge Manor #8.
He seems to like it. You might too – why don’t you pick up a copy and find out?
+Boric Glanduum over at The Dwarven Stronghold has reviewed Gothridge Manor #8.
He seems to like it. You might too – why don’t you pick up a copy and find out?
I finally finish up my review of this issue, Alternate Dungeons, with +Steven Marsh‘s Random Thought Table. Dungeon Fantasy is full of entertaining tropes, some used for amusement, some for simplification, and some for the one true purpose of absolute and total mayhem. Alternate Dungeons takes this and attempts to come at you sideways. The previous reviews…
I’ve never really asked for art before, so I’m going to post some art direction notes here and ask for reactions from artists as to whether this is the right kind of direction. Is this enough information? Is it too much? Does it get your juices flowing, or stifle creativity? Art notes: Chapter 2 Core…
Welcome to the second year of GURPSDay, and here’s the morning pull for you guys. We’re currently drawing content from 76 blogs. Only 24 more to go until we’re pulling from 100! But we’ll need your help. How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest…
+Christopher R. Rice and I sat down briefly to discuss a mutual project of ours, that he nonetheless originated, championed, and for lack of a better word, chairs. Pyramid Magazine can a tough magazine for which to write. GURPS formats are intensely technical, and the Steve Jackson Games style guide somewhat opaque. Tack onto that…
I got a quick bit of feedback on using Conditional Injury in actual play. Recall this article was not playtested, and mostly theoretical. Granted I was musing on it for years, but it never really got a good stress test. So someone wrote me with one: Dingo (Discord Forums) wrote: A lot shorter than planned…
+Peter V. Dell’Orto noted here that sometimes there’s a bit of a mental squaaawwwk! when it comes to comparing piercing vs. impaling damage types. He makes some good points, and partly, this ties into penetration and injury GURPS-physics. Impaling damage, by and large, is assumed to result from a deep, often narrow, penetrating injury that gets…