Surprise love for The Last Gasp in the SJG Live talk with Steven and Sean
I would never in a billion years thought that the fairly fiddly The Last Gasp would have been one of those that “surprised” and delighted Steven. Woo hoo!
GURPSDay is currently pulling from 103 blogs on the roster. The Hall of Judgment Kickstarter ended on July 14th, having hit 525 backers and very nearly $16,000 in funds. This is fully 1/3 of the backers of the original DFRPG, which means by any metric the project was a financial success. I am moving steadily ahead…
I spoke before about taking a gas piston upper receiver, chambered in 6.8x43mm SPC, out for a few test drives. Stag Arms has a great setup here, complete with flip sights, comfortable foregrip with lots of room for small accessory rails, a full length rail on top, and a gas piston setup, which makes cleaning…
This is an article-by-article review of Pyramid #3/57: Gunplay. While I don’t usually do this, the subject matter of this issue is just what this blog ordered, and even if one of my own articles is in it, I really think every article, and nearly every word, of this issue is worth reading. So, a series…
We’re gearing up for another Dungeon Fantasy-style campaign, this one more hex-crawl-like. Lots of wilderness, some dungeons. +Syndaryl calls it Chaos Scar, a properly evocative name. Last game, run by +Nathan Joy, I played Cadmus, a Warrior Saint. Fun character, but limited in some ways. This time, I wanted to go back to my roots, and try my…
+Mark Langsdorf did a lot of work, and it turned out really well. He made a player-facing skills list based on the worked-example publication GURPS After the End 2. It takes all the uses of attributes, skills, and advantages from the book and consolidates them by skill. So you get something like Traps Trap a meal…